
Originally Posted by
skimask
Would've been a lot handier to have that information awhile back ya think?
Now I see what you're trying to do. I suppose it's a matter of how you look at it. You need the ability to handle large numbers more than you need floating point specifically...and to be able to handle those numbers with some precision. If I remember right, PBP can handle some 48 bit math (more specifically, I think you can retrieve some of the overflow from a 32x32 multiply). I don't have the manual handy, so I don't want to comment on it at the moment.
Bookmarks