I guess it depend of what you've done 'till now with PBP. It also depend how much you trust in hidden compiler feature.
Having already spending a lot of my time to build many routines to interface many different type of hardware, I now understand how things work and how to solve a problem, to migrate some routine to suit another hardware (let's say different GLCD controller type). But yeah... i spent time on it. What if I haven't time? MAYBE i would use a tool who give me the feature i need... but more than likely, I would go in a different way, so I'll use something I'm comfortable with... hence PBP.
You can't tell which is better.. if so what's your own definition of better?
I'll stop here for now.
Steve
It's not a bug, it's a random feature.
There's no problem, only learning opportunities.
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