Good point... Your right, I'm not checking the ready bit, I'm simply playing a sound file at a given time (on a scanning light) and if the time approaches again before it finishes playing, the chip automatically "ignores" the next command sent UNTIL it is ready for a new command (on the next return of the light...)
But for future reference and expandability of my product, I will experiment a little on the SR0 / SR1 and correct so my code can see a ready bit in the future...
Thanks for pointing that out!
Brenon




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