Hi,
PEEKCODE and POKECODE should do it nicely ... just read the manual ...
Alain
Hi,
PEEKCODE and POKECODE should do it nicely ... just read the manual ...
Alain
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Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
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IF there is the word "Problem" in your question ...
certainly the answer is " RTFM " or " RTFDataSheet " !!!
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also find this excellent thread started by Melanie
"Making Program Code Space your playground"
Paul Borgmeier
Salt Lake City, UT
USA
__________________
Hi yasser,
What precisely are you trying to do? PBP does not use RAM to create lookup tables except for the index & result variables.
Hi and thanks for your replies. I visited above links. I want to save data on program memory space and send them to LEDs byte by bytes. This is a part of my program:
Send:
StrAddr = $370
for j = 0 to 2
CharAddr = StrAddr + (80*j)
for k = 0 to 79
PeekCode CharAddr+k, x
GOSUB DISPLAY
next k
next j
RETURN
Send_Back:
StrAddr = $460
for j = 2 to 0 step -1
CharAddr = StrAddr + (80*j)
for k = 79 to 0 STEP -1
PeekCode CharAddr+k, x
GOSUB DISPLAY
next k
next j
RETURN
'************************************************* ****************
' Introduction of Image *
'************************************************* ****************
@ org 370h
Pokecode $00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$0 1,$01,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00, $00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$0 1,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00, $00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$01,$0 1,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00, $00,$01,$01,$01,$03
Pokecode $00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$0 1,$01,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00, $00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$0 1,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00, $00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$01,$0 1,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00, $00,$01,$01,$01,$03
Pokecode $00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$0 1,$01,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00, $00,$00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$0 1,$01,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00, $00,$00,$01,$01,$01,$03,$00,$00,$00,$00,$01,$01,$0 1,$03,$00,$00,$00,$00,$01,$01,$01,$03,$00,$00,$00, $00,$01,$01,$01,$03
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It doesn't work. Why?
Can you tell me about DB usage? How can I use it? I used ASM code (as I said above). Why didn't it work correct?
Thanks alot
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