If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
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Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
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There simply is no "Happy Spam" If you do it you will disappear from this forum.
Nothing more than an index'd variable.
DutyVars(LoopCount) = 50
(not code below...)
If loopcount = 1 then the following two lines are equivalent
-DutyVars(1) = 50
-loopcount = 1 : DutyVars(loopcount) = 50
At least I think that's what you were asking about.
If that's what you were asking, the book explanation is in Chapter 4.5 of the manual...if not...whoops! My bad![]()
OK, so dutyvars is an array holding the changing value loopcount and that = 50 ? This really is Fuzzy . . .Code:label VAR size[number of elements] label = DutyVar size = Loopcount what does = 50 do exactly? Does it give you a 16 byte array all having the value of 50?
If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
.
Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
.
There simply is no "Happy Spam" If you do it you will disappear from this forum.
Best Regards,
Kurt A. Kroh
KrohTech
“Goodbye and thanks for all the fish”
If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
.
Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
.
There simply is no "Happy Spam" If you do it you will disappear from this forum.
Hi Kurt, (and all)
In post #10, you mentioned that you used a different PWM resolution of 101 instead of 100. Can you expand on that a bit? I'm working on something similar and would like to understand why that helps.
"here is my current code, changed to 101 PWM resolution to reduce overhead"
Thanks
Mark
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