Thanks Jerson
I took votes from 2 of the best coders on PSC with that - so I'm considerably quite pleased. However I didn't expect it to win this month though (it's not finished - no where near it in fact) Hope it may spark some considerable interest in the community whereby proving that VB isn't quite as incapable for making quality games as many people believe. On the other hand, it is also direct proof that VB isn't exactly THE most efficient language for writing games in. A PIII or better system is required for Donkey Kong (a relatively simple game by today's standards) Even with DirectX implemented - VB would struggle along at around 50fps on a mid end PIII. So it should come as no surprise that most serious game programmers today are relying on BlizBasic (which is what VB should have been for game programming) Anyhow, thanks for the sincere vote of confidence!
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