Hi Gandora: Thanks for the reply. I was thinking I could make an array large enough to hold all the bingo numbers, then use the random number command to pick one of those spots, but after reading the number in a specific location in the array, store the number someplace else, rewrite it to zero (because it has already been used), then go to the next number. When bingo is reached, then need to go back and verify all the numbers that were used. Not real sure how to do that, but guess I'll have to experiment.
regards, NO2K