AI – Artificial Intelligence – PBP Challenge For The Fittest


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  1. #1
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    I spent about a month studying Tic-Tac-Toe and developing the Windows-based software. Had a lot of fun doing this project as it gave me a greater sense for logic and a bit of an insight as to how the human mind thinks.

    I tried many different protocols for AI. Including one that favors blocking the players move over winning the actual game itself. I was unable to produce anything successful with this. I think this is actually impossible, you just can't play the game with sole intentions of blocking. You've gotta play to win.

    Interesting stuff - if it's your cup of tea.

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    OK,

    Well, I'll take that as there wasn't really a "Challenge" to begin with.

    Nevermind.
    <br>
    DT

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    Oh I don't know about that. Coding a project like this in PBP would be twice as involved as doing it in Visual Basic. In fact, I don't know of any perfected Tic-Tac-Toe project that relies solely on an embedded system.

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    You keep telling me how it's such a difficult task, and would take months to figure out.

    And I keep telling you I've done it with a 16F and less than 4K words of code.

    He said, she said.

    Prove it, or go home.
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    DT

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    You know, if you stand on your head for a few minutes and count backwards from 1,000 you eventually loose gravity.

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    There's 2 days of my life I'd rather have back.
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    DT

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    Post Windows Executable of The Game

    Here's a totally free copy of the Windows executable for everyone. First start by obtaining a required dll from here: <a href="http://www.dll-files.com/dllindex/dll-files.shtml?msvbvm50" target="_blank">Download msvbvm50.dll </a>

    Now download TIC-TAC-TOE.zip below...
    Attached Files Attached Files
    Last edited by T.Jackson; - 5th May 2007 at 08:29.

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