The manual and Flotu imply that:
Code:
if mem_l = 2 then speed = speed + 1 : gosub game_speed
is equivalent to
Code:
if mem_l = 2 then
speed = speed + 1
gosub game_speed
endif
Flotu,
does pbtn = 9 if no button is pushed? If it does then your code is doing what you told it to do - update speed each time through the loop while waiting for the button to be pushed whenever mem_1 is 2,3,4, or 5. See below
Code:
MAIN:
gosub READ_BTNS
if pbtn < 4 and Ctr_L <= mem_l then
'lots of stuff here removed for readability (see his post #1)
endif
if mem_l = 2 then speed = speed + 1 : gosub game_speed
if mem_l = 3 then speed = speed + 1 : gosub game_speed
if mem_l = 4 then speed = speed + 1 : gosub game_speed
if mem_l = 5 then speed = speed + 1 : gosub game_speed
value = value + 1 'To change the "seed" for random #
Goto MAIN
end
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