IDE with emulation!


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  1. #1
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    Quote Originally Posted by T.Jackson View Post
    We go straight to PCB; if the design needs corrections we simply modify the layout and request another 1 off board from our suppliers.
    So you could end up with half a dozen PCB's that are of no use what so ever and have costed you a small fortune for one off runs.. not to mention the time wasted in lead time from the PCB house. This would be fine if you worked in a multi-million pound company, but for hobby or small companies I still feel that breadboarding first is the way to go.

    I used to work for a national defence organisation in the UK, and spent a lot of time in the labs with the engineers and designers. They would often supply me with the probervial "design on the back of an envelope" and I would first build the circuit on some strip board - they would then test it to see if it works as they predicted, and then it would be passed for prototyping - once the prototype board was etched and tested the first revison batch of PCBs were made. By the time the whole project had been researched and developed and then put forward for production the revison of the PCB may of changed five fold, but originally the concept was prototyped on a breadboard / stripboard first.

    For hobby use - can't see the point of using a simulator. Breadboard the circuit, and test in the real world. Then build a prototype PCB and test that - it it works add the glitter round the edges (logo etc) and publish !

  2. #2
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    Post Straight to PCB isn’t for you

    If you anticipated on this then going straight to PCB isn’t for you. In fact, the anticipation of ending up with half a dozen unsuccessful attempts clearly spells out that there must be a lot of uncertainty in the design. Possibly due to the fact that it might be a large-scale project, or just a whole heap of research and development that’s required.

    Consider this scenario:
    You design say 5 new projects every month. On average, 20 discrete logic IC’s, Z80 microcontroller, 50 passive components to boot…

    Now, in the real-World implementation phase you have 1 of 2 choices.

    A) Employ someone to prototype it. Skilled person required. Might take possibly a week to Vero-board it.

    B) Double check, TRIPPLE check your work and go straight to PCB.
    Board comes back from the manufacture, fill it, solder it, test it and you’re done. Few hours work. Possibility you might get it the first time? For someone who really knows their stuff, yes I believe so.

    Tooling fee is about $100. Of course though, this arrangement would only work if your design used existing technology. Otherwise there would be too much guess work involved and I would agree with your argument entirely.

    Best Regards,
    Trent Jackson

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    Post Migrating from breadboard to PCB doesn’t always work!

    Another worthwhile mention is that, if a circuit works on vero or breadboard, it doesn’t necessarily guarantee that it will work as planed on a PCB. Conductors have both capacitance and resistance attributes which can effect the proper operation of many circuits. In particular with RF and audio designs. Even some digital too.

    Poorly designed audio is very distinctly noticeable to the human ear - noise introduced perhaps because of an earth loop - while RF based designs may often just refuse to work. Another consideration is track width on a PCB, you may have used heavy-duty hookup wire for these parts on some vero-board, works fine perhaps, but on the PCB the width may be insufficient to handle the amount of required current.

    Plus…
    On breadboard or vero the design may work well, perhaps because of the exact layout of the components? When you take it to PCB it might produce an adverse result because you changed things. If this is the case then you have effectively taken a step backwards.

    All told, if what you’re doing now seems to work well for you then don’t change it. Better the devil you know. I am a firm believer in this entirely.

    Best Regards,
    Trent Jackson

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    t. jackson..

    checkout 'proteus', it is a fairly cool program that 'has every component', emulates PICs, etc. and it is almost useless except as an education or schematic capture program. this isnt your fault, i know, but it is the way it is. Apparently some people use In Circuit Emulation, which is beyond me right now. Maybe you should go checkout some really expensive tools at microchip.com.

    however, just wait till you need a component not in the library, then you get to learn all about SPICE models. Then imagine, you dont own protron, you own PBP.. hehe.. whoops.

    why are you berating people here about direct to PCB? I have worked a few places also.. At least one huge multinational.. In engineering.. (Not electronics).

    Some projects we had lots of boards comming in, sometimes a few a week. Other times it was wirewrap..Not much breadboarding, admitadely.. Another good example of 'people who know what they are doing' is in university.. They work out their complex physics stuff on breadboards often.

    Furthermore, this work style you are talking about is really geared to companies with a product range they have worked on for some time, so they have existing design experience particular to the type of design they are doing..


    Your condescending tone is worthless in comparison to the friendly and obvious excellence of the people who are debating with you.

  5. #5
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    Post Thanks for the tips

    Thanks for the tips. I am not debating with anyone. I am however stating the FACT that the majority of professional designers no longer breadboard their work. Twenty years ago this was not the case.

    Best Regards,

    Trent Jackson

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    Quote Originally Posted by T.Jackson View Post
    Another worthwhile mention is that, if a circuit works on vero or breadboard, it doesn’t necessarily guarantee that it will work as planed on a PCB. Conductors have both capacitance and resistance attributes which can effect the proper operation of many circuits. In particular with RF and audio designs. Even some digital too.

    Poorly designed audio is very distinctly noticeable to the human ear - noise introduced perhaps because of an earth loop - while RF based designs may often just refuse to work. Another consideration is track width on a PCB, you may have used heavy-duty hookup wire for these parts on some vero-board, works fine perhaps, but on the PCB the width may be insufficient to handle the amount of required current.

    Plus…
    On breadboard or vero the design may work well, perhaps because of the exact layout of the components? When you take it to PCB it might produce an adverse result because you changed things. If this is the case then you have effectively taken a step backwards.
    Hi Trent,

    All that applies also if you simulate your circuit on the screen of a PC.

    Best regards,

    Luciano

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    Some SIMS may have their advantage indeed... now i'm from the old school, and the old approach always serves me well.

    Yes i agree there's some good point in a sim, but 'till now none of what's already on the market tun me on. 'Till now i think only NI MultiSim got more points than other... but to sim PIC or else micro... the list is just too limited.

    Proteus... is probably the best for what we do... but it's actually a pain to use and a little bit too limited on the analog section. I read it could be possible to ask for some model if needed. If free SPICE model where easy to plug-in... now it could bee much cool. Maybe they're actually work on something like that... who knows?

    This said, they're suppose to send me their latest version (7.0) in the next days/week. I'll give a better test drive..

    For the PCB... all good point as well. But if you really want to sim a PCB with every possible situation, you would have to enter tons of parameters first, and IF the Sims can do it... you would probably have never saved any time.

    If a SIM coulod do the exact job (PCB, digital, analog... ) and was 100% reliable... it's cost will certainely be more than 1,2 thousands dollars. Wich is something a hobbyist would never afford or be tempted by.

    Sure todays component size makes the prototyping task a little bit hard, but it's still doable, even with home-made PCBs.

    Oh well, maybe SIM are the future, but for now, i still prefer the good ol' method.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

  8. #8
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    Post I have never test driven Proteus

    While I have never actually test-driven Proteus, but like with pretty much anything else that's new in this World, willing to bet that there's a steep new learning curve involved. I can even picture it being quite daunting too.

    Could it be anymore complex than manually routing a double sided through hole plated PCB with silkscreen masks? If it is, then it’s really not in line with my suggestion. If you Require a science degree to drive it then it would be very seldom that it would appeal to anyone without this degree. Makes matters even worse if there are actually genuine flaws with it too.

    Can MELabs come up with a better solution that is low in cost, reliable, easy-to-use and pretty much entirely specific to the range of PICs that their brilliant compiler supports? At least my wish is clear.

    Best Regards,
    Trent Jackson

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    Firsts times when i tried it, Proteus was a real pain in the *** to use and set-up. Even the first DOS version of SPICE (P-SPICE) was easier to use.. those who remind of it

    By what their sales representative said to me about the new version 7.0....
    This Version has a new user interface and is much easer to use.
    I wish... Oh well, even if it was just time to be comfortable with... no big deal. The MAIN problem is always...

    May i trust it?

    time will tell.

    http://www.picbasic.co.uk/forum/show...hlight=proteus

    Now you can also try the PROTEUS MPLAB plugin if you want.
    Last edited by mister_e; - 2nd March 2007 at 03:59.
    Steve

    It's not a bug, it's a random feature.
    There's no problem, only learning opportunities.

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