Hi Dwayne,

That's a cool method too!

If I understand you correctly, each switch brings the point where it's connected to ground. That means that there is no voltage drop across the rest of the resistors between that point and ground, even if the switches at those resistors are pressed.

The only problem with this method is that it can't handle simultaneous switch presses.

For the application that I was working on (when I developed my method) I had to be able to handle more than one switch at a time being pressed.

Your method will always give precedence to the switch that is connected to the furthest resistor from ground.

It's still a cool way to do it though.
It's also not timing dependant like the POT command, which is really good.

I will probably use it on my next project that uses a rotary switch.
It would be good for multiposition slide and toggle switches too.
There is no way that you can hit more than one switch at a time with those.

Cheers.