As my previous reply ratteled around in my head some more (Hard to do while chasing around my little ones on a Sunday afternoon), the method I mentioned relating to the EEPROM could be implemented with READCODE and WRITECODE as well. Definately have a look the link to Darrel Taylor's stuff. You could use the techniques he has come up with to set your initial messages, then later use the ERASECODE/WRITECODE if you want/need to change things (EDIT: But you have to write in 64 byte blocks, which should not be such a limiting factor in your case. See the Datasheet!). If you have lots of extra code space available, why not use it and avoid adding another component to the project.
Steve
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