Visual Basic 6 & Access 2000


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  1. #1
    Join Date
    Jan 2005
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    Montreal, Quebec, Canada
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    I'm still not sure how DirectInput games will come into play with my machine. I guess I'll have to cross that bridge when I fall in the water. I suppose I can learn about DirectInput later and add in code to deal with those games at that point. I'll add a flag right away in my database; Input Type (DirectInput or Keyboard Input).

    I tried that guy's demo, pasted the Class Module directly in my project, I called his version of SendKeys with "{LEFT}" and the Left Arrow worked like a charm in my game.

    WOOHOO! I'm back on track.

    Robert
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  2. #2
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    Jan 2005
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    Lots of small debugging completed. I've found out the importance of nulls and properly initializing fields.

    One thing is odd, the custom SendKeys logic above works like a charm except for one thing:

    ^%{DELETE}

    I would have expected the Task Manager screen to pop up but apparently it doesn't work that way. Is there some sort of parameter that disables CTRL-ALT-DELETE by default or something like that?

    Robert
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

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