Hey ... wasup ???? sleeping ????

I think local variables are easy to implement !

like:

startlocal I

(by now, the compiler adds a incrementing number to the variable, here it will be feg: loc_I_1)

endlocal I

(...it is lost...)

The compiler has a seperat RAM-Locationlist for all this local variables and they are used like a stack... If Var1, var2 and var3 are used, var3 may be cleared, so var4 gets the same adress as var3...
This will not be the best, but I think it is a first way...