Using Nokia LCD


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  1. #1
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    Default

    Quote Originally Posted by fratello View Post
    Tested with negative temperatures; bug fixed !
    I can't - insuficient memory ! - using design like in post #116 (borders & author name). How to free memory ? I think the code can be optimized...
    Easiest way . . . Use 16f648A, then you have room to stretch your legs.
    If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
    .
    Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
    .
    There simply is no "Happy Spam" If you do it you will disappear from this forum.

  2. #2
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    Agreed, to upgrade to bigger chip is probably the best way.
    If you just need to try a little more room, you could try taking out your graphics:

    cut out:
    Code:
    BorderLine: 
    '=================================== UP
                    LcdReg  =  %10000000            ' cursor  X  
                   call    PrintCtrlLcd
                    LcdReg  =  %01000000            ' cursor  Y
                   call    PrintCtrlLcd
                     for y = 0 to 73                   
          LOokup y, [$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$3F,$3F,$21,$21,$3F,$1E,$00,$3F,$3F,$00,_
    		     $1E,$3F,$21,$29,$3B,$1A,$00,$3F,$3F,$00,_
                     $01,$01,$3F,$3F,$01,$01,$00,$3E,$3F,$09,$09,$3F,$3E,$00,_
                     $3F,$3F,$20,$20,$20,_
                     $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,_
    		     $18,$27,$27,$18,$00,$00,$00,$00,$06,$06,_
    		     $00,$1E,$3F,$21,$21] ,LcdReg   
    
    '                 for y = 0 to 83                   
    '      LOokup y, [$01,$01,$01,$01,$01,$01,$01,$01,_
    '                 $01,$01,$01,$01,$01,$01,$7F,$7F,$43,$43,$7F,$3D,$01,$7F,$7F,$01,_            'DI
    '                 $3D,$7F,$43,$53,$77,$35,$01,$7F,$7F,$01,$03,$03,$7F,$7F,$03,$03,$01,_        'GIT
    '                 $7D,$7F,$13,$13,$7F,$7D,$01,$7F,$7F,$41,$41,$41,$01,$01,$01,$01,$01,_        'AL
    '  		     $01,$01,$01,$31,$4F,$4F,$31,$01,$01,$01,$0D,$0D,$01,$3D,$7F,$43,$43,$43,_
    '		     $01,$01,$01,$01,$01,$01,$01,01] ,LcdReg       
       
                       call    PrintDataLcd
                        next y
    
     
    '===================================  DOWN                
    '		    LcdReg  =  %10000000            ' cursor  X  
    '               call    PrintCtrlLcd
    '                LcdReg  =  %01000101            ' cursor  Y
    '               call    PrintCtrlLcd
    '                 for y = 0 to 83 
    '      LOokup y, [$80,$80,$80,$80,$80,$80,$FE,$CA,$CA,$B4,$80,$8E,$D0,$D0,$BE,_          'BY      
    '		     $80,$80,$80,$80,$FE,$88,$90,$FE,$80,$FE,$80,$BC,$C2,$C2,$A4,_          'NIC
    '                 $80,$BE,$C0,$C0,$BE,$80,$FE,$C0,$C0,$C0,$80,$FE,$CA,$CA,$C2,_          'ULE
    '	           $80,$A4,$CA,$CA,$B0,$80,$BC,$C2,$C2,$A4,$80,$BE,$C0,$C0,$BE,_          'SCU
    '		     $80,$80,$80,$80,$FE,$C2,$C2,$BC,$80,$FC,$92,$92,$FC,$80,$FE,_          'DAN
    '		     $88,$90,$FE,$80,$80,$80,$80,$80,$80] ,LcdReg             
    '
    '                   call    PrintDataLcd
    '                    next y 
           return
    
     '=================================== end of BorderLine

  3. #3
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    Default Easy to print variables (and long strings)

    Ok, the printing a variable solution:
    Code:
    PosX = 0                          'position 0 of 84 in the x direction
    PosY = 0                           'row 0 (of 0-5)
    gosub Lcd_GotoXY
    Lcd_Data = (result dig 3) + 48
    gosub Lcd_SendChar
    
    PosX = 6                          'position 6 of 84 in the x direction
    PosY = 0                           'row 0 (of 0-5)
    gosub Lcd_GotoXY
    Lcd_Data = (result dig 2)+ 48
    gosub Lcd_SendChar
    
    PosX = 12                          'position 12 of 84 in the x direction
    PosY = 0                           'row 0 (of 0-5)
    gosub Lcd_GotoXY
    Lcd_Data = (result dig 1) + 48
    gosub Lcd_SendChar
    
    PosX = 18                          'position 18 of 84 in the x direction
    PosY = 0                           'row 0 (of 0-5)
    gosub Lcd_GotoXY
    Lcd_Data = (result dig 0) + 48
    gosub Lcd_SendChar
    got a little old. So I managed to write my first macro. It lets you do the above with a two liner:

    Code:
        
    VarData = 12345   'load the variable with desired number
    @ PrintVar 0,0      'print the variable VarData, starting at the desired location 0,0
    The code does the rest, and moves to the next position to print the next digit, until done.
    I also edited the PrintStr function to scroll to the next line when it runs past the end of the current line.

    Code:
    @ PrintStr 0,0, "If I write more than one line, it will scroll to the next one, and next."
    It runs on an 18f67j50. Not sure if it would run on a 16f or not.
    Attached Files Attached Files

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