Interrupt Problem


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  1. #1
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    I would have thought the interrupt flag would be reset automatically when it returns from the interrupt handler. I havnt seen interrupt routines that reset the flag, but I guess its worth a try.

  2. #2
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    Ahh yep, that did the trick. Thanks Ingvar.

    Just a single line at the end of the interrupt handler: bcf _INTF

  3. #3
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    Tom: is there any down side of including picbasic commands in your interrupt handler. I thought to work as a proper interrupt it had to be in asm?

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    Smile

    You always have to clear interrupt flag in software
    before retfie instruction. If you don't clear the flag,
    instruction retfie will set GIE bit and PIC will be
    interrupted again. Logical AND function beetwen
    int flag bit and int enabled bit (AND-ed with GIE)
    will result in interrupt.

  5. #5
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    kamikaze 47:
    well, of course it's better to use asm in my opinion
    but this also work. I try it.

  6. #6
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    Kamikaze47 is right.

    There is definately a problem using PAUSE in an ASM interrupt.

    Pause uses 2 internal PBP variables. (R0 and R1). So if, another PBP statement that uses either R0 or R1 gets interrupted, the interrupt routine will change those values and the main program will get confused.

    It's possible to have a pause in the interrupt, IF you save both of the system vars first, then restore them when the int is finished.

    In that case, toms example would look like this...
    Code:
    R0save VAR WORD
    R1save VAR WORD
    
    asm
    int_handler
        ; Save Resisters ;
        IF (CODE_SIZE <= 2)
            movwf   wsave               ; Save W Register into wsave
            swapf   STATUS,W            ; Save STATUS Register into ssave
            clrf    STATUS                  
            movwf   ssave              
            movf    PCLATH,W            ; Save PCLATH Register into psave
            movwf   psave
            movf    FSR,W               ; Save FSR Register into fsave
            movwf   fsave
        endif
    endasm
        R0save = R0
        R1save = R1
        high LED
        pause 100
        low LED
        R1 = R1save
        R0 = R0save
    asm
        ; Restore Resisters ;
        movf    fsave,W             ; Restore FSR Resister
        movwf   FSR                 
        movf    psave,W             ; Restore PCLATH Resister
        movwf   PCLATH
        swapf   ssave,W             ; Restore STATUS Resister
        movwf   STATUS
        swapf   wsave,F             ; Restore W Resister
        swapf   wsave,W
        bcf INTCON,1
        retfie
    endasm
    But then, like tom says ... "it is not advisable to use delays in interrupt"
    <br>
    Last edited by Darrel Taylor; - 16th November 2005 at 18:48.
    DT

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    Thanks for that info Darrel.

    Is there a reference somewhere that tells you what (if any) internal variables PBP uses for each command?

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    No, unfortunately.

    Depending on how and where certain statements are used in the program, the actual system variables used might change. So there's really no way to make a "List".

    You pretty much have to sift thru the .LST file to find out which vars are used. That includes following every CALL to other routines too. It can take a while.

    PAUSE was easy though, it's pretty small, and only has 1 CALL.

    Of course, you can take the easy route and just save them all to be sure. But then we're back to OXIMBIT's routine again.
    <br>
    DT

  9. #9
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    Talking A little more info

    Kamikaze47 -
    There's a little info about this HERE from Darrel. Look at post #9 on down. I guess it's out there if you have the time to dig through the files and look for them.
    Wisdom is knowing what path to take next... Integrity is taking it.
    Ryan Miller

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