My rotary encoder adventures


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  1. #1
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    Default Re: My rotary encoder adventures

    Henrik, maybe a video would be helpful. 1st half is with a encoder with 30detents/15pulses, 2nd half is 20detents (I don't have datasheet for that one, no idea how many pulses).




    That rocker switch selects logic; mine is first in video, yours is 2nd when switch is rocked to the right.

    My code with combined logic. I added a switch and moved LCDOUT into a subroutine to keep the code clean:

    Code:
        goto Start
    
    ;--- Subroutines ---------------------------------------------------------------
    LCDoutput:
    
        LCDOUT $FE, $D4, "C:", dec5 Enc1_counter,_
                         " A:", DEC1 Enc1_WiperA,_
                         " B:", DEC1 Enc1_WiperB,_
                         " SW:", DEC1 Enc1_SPST : Pauseus 1
        Return
    
    Start:
        Pause 500                           ' Let PIC and LCD stabilize
    
        LCDOUT $FE, 1 : Pauseus 1
        LCDOUT $FE, $80, "ROTARY ENCODER TEST" : Pauseus 1
    
    Mainloop:
        
        BlinkLED1 = 1                       ' Top of LOOP on Logic 2 probe
        if logicselector = 1 then goto MyLogic
    
    '  Wiper Chart:
    '  ============
    '     A   B
    '    --- ---
    '     0   0
    '     1   0  /\ CCW
    '     1   1
    '     0   1  \/ CW
    '     0   0
    '
    ' Careful, EC11 30 detents 15 pulses will move from 00 to 11
    '          EC11 20 detents can move from 00 back to 00 in one click
    
        New_Encoder = PortA & %00000011                 ' Read encoder signals on RA0 and RA1
        Test = New_Encoder ^ Old_Encoder                ' Bitwise XOR current state with previous state to see if any pins changed.
            
        IF Test.0 = 1 THEN                              ' Edge detected on channel A?
            IF Old_Encoder.0 ^ Old_Encoder.1 THEN       ' If Old_Encoder is 0 or 3 we count up, otherwise we count down.
                Enc1_counter = Enc1_counter + 1
            ELSE
                Enc1_counter = Enc1_counter - 1
            ENDIF
            BlinkLED1 = 0                       ' Bottom of IFs on Logic 2 probe
            GOSUB LCDoutput
            GOTO MainLoop        
        ENDIF
    
        IF Test.1 = 1 THEN                              ' Edge detected on channel B?
            IF Old_Encoder.0 ^/ Old_Encoder.1 THEN      ' If Old_Encoder is 1 or 2 we count up, otherwise we count down.
                Enc1_counter = Enc1_counter + 1
            ELSE
                Enc1_counter = Enc1_counter - 1
            ENDIF
            BlinkLED1 = 0                       ' Bottom of IFs on Logic 2 probe
            GOSUB LCDoutput
            Goto MainLoop
        ENDIF
    
        BlinkLED1 = 0                       ' Bottom of IFs on Logic 2 probe
    
        GOSUB LCDoutput
        
        goto mainloop
    
    MyLogic:
    
        if Enc1_WiperA = 0 and Enc1_WiperB = 0 then ' See wiper chart above
            if Enc1_previous = 01 then              ' 2 digits to follow chart better
                Enc1_direction = 1                  ' 1=CW, 0=CCW
                Enc1_rotation = 1                   ' Motion occurred
            else
                if Enc1_previous = 10 then
                    Enc1_direction = 0              ' 0=CCW
                    Enc1_rotation = 1               ' Motion occurred
                else
                    Enc1_direction = 0              ' Not relevant without motion
                    Enc1_rotation = 0               ' No motion occurred
                endif
            endif
            Enc1_previous = 00                      ' Save wiper position
        endif
    
        if Enc1_WiperA = 1 and Enc1_WiperB = 0 then
            if Enc1_previous = 00 then
                Enc1_direction = 1
                Enc1_rotation = 1
            else
                if Enc1_previous = 11 then
                    Enc1_direction = 0
                    Enc1_rotation = 1
                else
                    Enc1_direction = 0
                    Enc1_rotation = 0
                endif
            endif
            Enc1_previous = 10
        endif
    
        if Enc1_WiperA = 1 and Enc1_WiperB = 1 then
            if Enc1_previous = 10 then
                Enc1_direction = 1
                Enc1_rotation = 1
            else
                if Enc1_previous = 01 then
                    Enc1_direction = 0
                    Enc1_rotation = 1
                else
                    Enc1_direction = 0
                    Enc1_rotation = 0
                endif
            endif
            Enc1_previous = 11
        endif
    
        if Enc1_WiperA = 0 and Enc1_WiperB = 1 then
            if Enc1_previous = 11 then
                Enc1_direction = 1
                Enc1_rotation = 1
            else
                if Enc1_previous = 00 then
                    Enc1_direction = 0
                    Enc1_rotation = 1
                else
                    Enc1_direction = 0
                    Enc1_rotation = 0
                endif
            endif
            Enc1_previous = 01
        endif
    
        if Enc1_rotation = 1 then
            if (Enc1_WiperA = 0 and Enc1_WiperB = 0) or _
               (Enc1_WiperA = 1 and Enc1_WiperB = 1) then
                if Enc1_direction = 1 then
                    Enc1_counter = Enc1_counter + 1     ' Turned 1 position CW
                else
                    if Enc1_counter > 0 then
                        Enc1_counter = Enc1_counter - 1 ' Turned 1 position CCW
                    endif
                endif
            endif
        endif
    
        GOSUB LCDoutput
        
        goto mainloop
    Last edited by Demon; - 20th August 2024 at 00:14.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  2. #2
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    Default Re: My rotary encoder adventures

    Henrik, inspired by your code. I got down to 6.4 - 8.6us:

    Goes in initialization section:

    Code:
        Enc1_previous = %11111111
        Enc1_Current = %00000000
        Enc1_counter = 0
    MainLoop:

    Code:
    MyLogic:
    
        Enc1_Current = (Enc1_WiperA << 1) + Enc1_WiperB
    
        IF Enc1_Current != Enc1_Previous THEN
            IF Enc1_Current = %00000011 THEN
                IF Enc1_Previous = %00000010 THEN
                    Enc1_counter = Enc1_counter + 1
                ELSE
                    IF Enc1_Previous = %00000001 THEN
                        Enc1_counter = Enc1_counter - 1
                    ENDIF
                ENDIF
            ELSE
                IF Enc1_Current = %00000000 THEN
                    IF Enc1_Previous = %00000001 THEN
                        Enc1_counter = Enc1_counter + 1
                    ELSE
                        IF Enc1_Previous = %00000010 THEN
                            Enc1_counter = Enc1_counter - 1
                        ENDIF
                    ENDIF
                ENDIF
            ENDIF
        ENDIF
        
        Enc1_Previous = Enc1_Current
    
        BlinkLED1 = 0                       ' Bottom of IFs on Logic 2 probe
    
        GOSUB LCDoutput
        
        goto mainloop

    Since my encoder doesn't stop on 01 or 10, I only need to check 11 and 00. Already 3 times faster than my original.


    EDIT: Updated times

    Name:  Encoder probe f.png
Views: 1860
Size:  104.6 KB
    Last edited by Demon; - 20th August 2024 at 01:36.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  3. #3
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    Default Re: My rotary encoder adventures

    I use that code with an optical encoder to convert from quartature to up/down pulses and it tracks the encoder perfectly to >200k edges per second. I modified it to incorporate your counter but I might have messed something up.

    Since my encoder doesn't stop on 01 or 10, I only need to check 11 and 00. Already 3 times faster than my original.
    It might not have a detent at every quadrature state but it sure must "go thru" them.
    If you are at 00 and go to 11, which direction did it turn? There's no way to know unless also decoding the 10/01 states in between the detents - and you are doing that.

    Also, don't forget that your LCDoutput subroutine takes considerable amount of time, you can not allow the encoder to pass thru two (or more) states without reading it or it WILL miss pulses or even count backwards.

    Take your logic analyzer capture and measure the time between the rising edges of channel A and B respectively.
    The pulsewidth of channel A is 11ms but the time between the edges on A and B is much shorter than 5.5ms due to the fact that the phase shift is far from 90° on your encoder. Lets say it's 2ms... How long does your LCDoutput subroutine take?

  4. #4
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    Default Re: My rotary encoder adventures

    I use that code with an optical encoder to convert from quartature to up/down pulses and it tracks the encoder perfectly to >200k edges per second.
    Yeah, that's what I thought. We're not using the exact same device. I noticed such irregularities when I was switching between my own encoders (2 different batches).


    It might not have a detent at every quadrature state but it sure must "go thru" them.
    Oh definitely. I even see them display on the LCD when I turn my encoder REAL slow.


    If you are at 00 and go to 11, which direction did it turn? There's no way to know unless also decoding the 10/01 states in between the detents - and you are doing that.
    Yup, that's why I check the Current state against the Previous state. I only increase/decrease my counter on 00 and 11, cause that's where the encoder has a physical detent. A user turning the knob doesn't care about intermediate steps; only that the device actuates by one position when the knob goes click.


    Take your logic analyzer capture and measure the time between the rising edges of channel A and B respectively.
    The pulsewidth of channel A is 11ms but the time between the edges on A and B is much shorter than 5.5ms due to the fact that the phase shift is far from 90° on your encoder. Lets say it's 2ms...
    The fastest interval between wiper A and B is on a drop, and it's 3.88ms


    How long does your LCDoutput subroutine take?
    ~1.92ms


    Note that the final product will use a dedicated PIC to display data on LCDs, and a separate PIC to process incoming encoder signals.

    I'm only using the LCD alongside the encoder to help me understand how the encoder is behaving.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  5. #5
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    Default Re: My rotary encoder adventures

    It might not have a detent at every quadrature state but it sure must "go thru" them.
    Oh definitely. I even see them display on the LCD when I turn my encoder REAL slow.

    That's why I had put this comment in my code, to show the CW/CCW progression through the wiper states:

    Code:
    '  Wiper Chart:
    '  ============
    '     A   B
    '    --- ---
    '     0   0
    '     1   0  /\ CCW
    '     1   1
    '     0   1  \/ CW
    '     0   0
    '
    ' Careful, EC11 30 detents 15 pulses will move from 00 to 11
    '          EC11 20 detents can move from 00 back to 00 in one click

    No wonder my older EC11 were causing me so much grief in my initial testing.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  6. #6
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    Default Re: My rotary encoder adventures

    Here's one of my faster ones:

    A is 15.22ms duration
    Difference between rise of A and B is 3.50ms
    I nearly had time to send LCDOUT twice.

    Name:  Encoder probe g.png
Views: 1216
Size:  73.1 KB


    I'm more than satisfied with what I have so far as encoder logic. When I remove LCDOUT, this is how many times the encoder logic can cycle during a fast pulse; a gazillion.

    Name:  Encoder probe h.png
Views: 1312
Size:  41.1 KB


    I'm thrilled actually; with a big smile on my face as I type this.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

  7. #7
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    Default Re: My rotary encoder adventures

    Very good, then there's plenty of margin.
    Next challenge: Velocity sensing, ie a way to detect that the user wants the value to change by a lot and not have to turn the knob 600 turns. Getting that just right seems to be tricky, even the big boys don't always... (I've never tried).

    How will you transfer the count from one PIC to the other? Keep track of your timing, you might be able to do it all with a single PIC. If needed, divide the LCDOutput routine in two (or more) parts if needed.

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