How to adjust values to a new range


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  1. #13
    Join Date
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    Default Re: How to adjust values to a new range

    Quote Originally Posted by HenrikOlsson View Post
    Code:
    OutputValue = 100 + (InputValue */ 34)
    That's awesome Henrik. It works like a charm.

    Can you explain how you got 34? It's not jumping out at me.

    "A simple way to think about '*/' is that it shifts the result 8 places to the right,
    resulting in an automatic division by 256.
    "

    I'm just not sure how you went about figuring that out.

    I'd like to convert 34 into a formula for future use when I have to use a different range (cause I'm sure to have that need - several Flight Sim variables use pots and have their own range of values).
    Last edited by Demon; - 15th August 2024 at 20:16.
    My Creality Ender 3 S1 Plus is a giant paperweight that can't even be used as a boat anchor, cause I'd be fined for polluting our waterways with electronic devices.

    Not as dumb as yesterday, but stupider than tomorrow!

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