Re: PAUSE and ASM interruots
Hello, Brittany
an asm not masked interrupt will immediatly jump to ( generally ) location 4 of the program ... whatever the program is doing !
that done ... a "classic" interrupt stubb will jump back to the remaining time of the PAUSE ( or Pauseus ). So no Delay guaranteed for the PAUSE statement ...
BUT some tweaking can keep the PAUSE Length ( if possible ) : you have to substract the interrupt duration from the PAUSE PBP used internal counters ...
Flankly ... your question needs to much better explain the context ... as it's not " crystal clear " !
Alain
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Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
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IF there is the word "Problem" in your question ...
certainly the answer is " RTFM " or " RTFDataSheet " !!!
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