Code:
asm ;incomplete and very rough font 14x10
org 0xf88
dw 0x1ffc,0x3ffe,0x3006,0x3006,0x3006,0x3006,0x3006,0x3006,0x3ffe,0x1ffc ;"0"
dw 0,0x300C,0x300E,0x300F,0x3ffF,0x3ffF,0x3ffF,0x3000,0x3000,0
dw 0x3806,0x3C07,0x3E03,0x3703,0x3383,0x31E3,0x30F3,0x307F,0x303E,0
dw 0x3018,0x3006,0x3186,0x3186,0x3186,0x3186,0x3186,0x3006,0x3cf8,0x1ffc ;"3"
dw 0,0x3ffe,0,0x3ffe,0,0x3ffe,0,0x3ffe,0,0
dw 0,0x3ffe,0,0x3ffe,0x3ffe,0x3ffe,0,0x3ffe,0,0
dw 0x3ffe,0x3ffe,0x3ffe,0,0,0,0,0x3ffe,0x3ffe,0x3ffe
dw 0x3ffe,0x3ffe,0x3ffe,0,0,0x3ffe,0,0x3ffe,0x3ffe,0x3ffe
dw 0x1ffc,0x3ffe,0x3186,0x3186,0x3186,0x3186,0x3186,0x3186,0x3ffe,0x1ffc ;"8"
dw 0,0x3ffe,0x3ffe,0x3ffe,0x3ffe,0x3ffe,0x3ffe,0x3ffe,0x3ffe,0x3ffe
dw 0,0,0,0xE00,0x1F00,0x1F00,0xE00,0,0,0 ;"."
dw 0x181f,0xC11,0x611,0x31f,0x1C0,0x60,0x1F38,0x110c,0x1106,0x1F02 ;"%"
endasm
normally i would make the font an include and give it a label rather than manually locate it like this
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