I've been up to my eyeballs with little time to browse the forum. I've been researching parts, accumulating inventory, learning C++ and the MS Flight Sim SDK, and now XML, finding decent software to convert Gerber RS-274-X to G-code (turns out my Gerber format is obsolete, but the dude modified his software for me).

I've settled on all the controls for my console, and have all the variables and events to interface with the MSFS SDK. Cost forced me to make a compromise for this first model (targeting budget gamers); I've removed all gauges and displays and moved over to on-screen in-game XML gauges. So I'm back to a "button box" design. That lower screen is all the XML gauges I will be using; some downloaded, some tweaked, and some my own.


I've just starting designing my first "real" circuits; hoping to machine them real soon (I've done basic router and drilling on the mini-CNC). So far I'm seeing about 0.001" to 0.002" vertical tolerance on 3/4 of the bed, with a slight warp in one corner moving up to 0.005". That could be anything on a budget machine; bed, bearings, rails, tidal forces.

And of course I see StarField is about to launch on kickstarter on the 18th; 25μm XY precision, 350x200x350 resin 3D printer. My SLA 3D printer is ok, but I wouldn't print ABS on it and prints are gonna need a LOT of hand-finishing, then I have to mold cases (not a simple process). With a resin printer, I could go straight to ABS finished cases, removing a LOT of steps in my fabrication process, and removing all the costs with mold-making (need to get a vacuum chamber).

Hoping to have nice pics of PCBs to share soon.

Robert