0xE=0b00001110, 0x10=0b00010000
and all these makes 80E
7 high bits | 7 low bits
0x10<<7 | 0x0e &0x7f = 0x80e
0b000100000000000 | 0b0001110 = 0b00010000001110 <==> 0x80e [14 bits]
0xE=0b00001110, 0x10=0b00010000
and all these makes 80E
7 high bits | 7 low bits
0x10<<7 | 0x0e &0x7f = 0x80e
0b000100000000000 | 0b0001110 = 0b00010000001110 <==> 0x80e [14 bits]
Warning I'm not a teacher
After making the paper and pencil homework, I was amazed by your thinking! So simple, so clever, so efficient!
Ioannis
Mikroe outputs the characters in columns but your data is in rows. Did you rotate them by hand or can GLCD do that?
Ioannis
Last edited by richard; - 16th January 2022 at 11:54.
Warning I'm not a teacher
Well, results don't match.
I do this:
1. on GLCD Font Creator 5x6 is selected since that is what says in the program: '//GLCD FontSize : 5 x 6
2. Then the character 48 is designed
3.Then Export for GLCD
The data do not match as can be seen. I am sure that I did something wrong, but what?
Ioannis
thats glcd mode you need tft mode
Warning I'm not a teacher
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