bit 7 = 128 =$80May I kindly ask you to explain how you found out those values please?
Code:hex dec row1 dram address = 0 0 128 + 0 = 128 = $80 row2 dram address = $10 16 128 +16 = 144 = $90 row3 dram address = $20 32 128 +32 = 160 = $A0
bit 7 = 128 =$80May I kindly ask you to explain how you found out those values please?
Code:hex dec row1 dram address = 0 0 128 + 0 = 128 = $80 row2 dram address = $10 16 128 +16 = 144 = $90 row3 dram address = $20 32 128 +32 = 160 = $A0
Last edited by richard; - 9th August 2016 at 00:03. Reason: white space
Warning I'm not a teacher
Thank you again Richard.
My knowledge of the "datasheet language" is apparently still poor
Can you tell where this info is to be found in there?
I'm lucky I've got you helping me (thanks again), but it's so frustrating not being able to find this by myself ...you know what I mean![]()
Roger
from st7036 data sheet
Warning I'm not a teacher
Thank you Richard.
Obviously, I have some lacks in basic knowledge of "display's controller" science since I can't still correlate your information and how I should understand it affects the cursor's position on the display
I stop bothering you now; you gave me the solution and I thank you very much again for it![]()
Roger
This is what I was missing and this info can be found hereThe controller contains n bytes of Display Data Random Access Memory which is usually referred to as DDRAM.
Each of these DDRAM memory addresses corresponds to a character position on an attached display, but the specific position varies depending on the configuration of that display.![]()
Roger
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