There are a bunch of PBP commands which cause delay which you can’t use, Pause being a good example,
or at least not with a high value behind it![]()
and some commands that need to be used a particular way which is always contrary to the manual,
in a manner that only deals with bytes at a time. Any serial command is a good example of that.
For the LED display I don’t think any of these enter into it.
Assuming just a loop, your program would be something like:
As the program progresses it may be the last step increases time to execute,Code:Set up an initial graphic frame cycle: Draw the frame to the LED display Delay to display the frame to the User Read input from buttons/interface Process the next frame based on input and/or the program goto cycle
and the deliberate delay can be shortened or eliminated.
For an LED display it may or may not be helpful to use a timer for the framerate,
but that doesn’t really relate to your question.




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