I’d only ever use it for mid range controllers now.
I’m not sure what the beefiest pic is that PBP even supports, but do know that’s the first limitation one will run into.
The next one for me is native floating point variable types.
I’d only ever use it for mid range controllers now.
I’m not sure what the beefiest pic is that PBP even supports, but do know that’s the first limitation one will run into.
The next one for me is native floating point variable types.
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