Hi Henrik,
As mentioned my system has 3582 tick/rev, so is the 3580 in the last post correct?
I don't think Oshonsoft supports negative values, but I'll check.
Thanks, C.
Hi Henrik,
As mentioned my system has 3582 tick/rev, so is the 3580 in the last post correct?
I don't think Oshonsoft supports negative values, but I'll check.
Thanks, C.
Oh come on, think or at least do some trial and error your self now! ;-)
The ABS and Distance.15 is some "trickery" to make it work with PBP but the "clean" formulas shuld work fine with pen and paper. Try it out, make it work with the 12 hour clock example you actually asked for first. Then try wth the larger numbers, I'm sure you'll be able to figure out what needs tweaking for any number of ticks around the circle.
You were interested in the logic. This, I think, is one way of doing it but I'm sure there are others. As for how to actually implement it on Oshonshoft you're on your own or at least in the hands of someone else.
/Henrik.
Hi Henrik,
I can assure you that I'm not simply asking questions and waiting for help, as I am working hard at this end
As I'm better at visual than pen and paper, I'm trying to get it to work in Oshonsoft, which causes extra problems.
In the larger program that this code is intended to go into, I have use another way, but it doesn't lend itself to adding DEADBAND easily around the 11 to 0 jump.
I asked someone to help me convert your code to Oshonsoft, and they 'jumped the gun' and are trying to add it into my larger program. This is good if I like your code, but a waste of time if I don't!!!
C.
Hi,
I just got a message from the other forum, helping me to get your code working in Oshonsoft: [Testing 'distance.15' in the program will not make any difference to the Dead band angle detection, its just another way of doing what we have already done.]
So it looks to me that I have to simply keep working on my program, till I come up with a solution for adding the DEADBAND.
Thanks to all that helped me.
Camerart.
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