I'm currently working on a driver for the GLCD.
Here you can see how far I got.
Code:
'****************************************************************
'*  Name    : GLCD driver                                       *
'*  Author  : Pedja089                                          *
'****************************************************************
' LCD Commands are:
'   Lcd_Init
'   Lcd_SetX
'   Lcd_SetY                                             
'   Lcd_Clr
'   Lcd_On

'   @ PrintStr x,y, "string goes here"  ' will auto wrap to next line if needed
'   @ PrintVar x,y, _anyvariablehere

'   You can manually position x,y and print characters by the following:
'   PosX = 0            ' move to position 0 of 83 (char best viewed at spacing of 6)
'   PosY = 1            ' move to second line of 6
'   Lcd_SetX
'   Lcd_SetY 
'   Lcd_Data = "H"      ' Note byte size single char.
'   Gosub Lcd_SendChar
          


symbol RW=portb.3
symbol RS = portb.2
symbol E = portb.4
symbol CS1 = portb.0
symbol CS2 = portb.1
symbol RST = portb.5
Symbol LCD_DATA=portd
LCD_DATA=0
TRISD=0
output rst 
Output RW
Output RS
Output E
Output CS1
Output CS2

PosX            var Byte        ' Variable for Position X
PosY            var Byte        ' Variable for Position Y
GLCD_SX     var byte
GLCD_X          var byte
GLCD_FC              var Byte [5]    ' Variable 5 bytes = 1 character
GLCD_CharNum         var byte        ' character number
GLCD_VarData         var word        ' variable to print to lcd
GLCD_n0              var byte        ' for next variable
GLCD_n1              var byte
GLCD_digits          var bit         ' number of digits in VarData
GLCD_Addr  VAR WORD
GLCD_Char  VAR byte ' lcdchardata[0]

gosub Lcd_init

goto OverLCD
'_______________________________________________________________________________
' @ PrintVar macro function 
' format should look like this: @ PrintVar x,y, _anyvariable
ASM
PrintVar macro x, y, Variable   ; input values from: @PrintVar 0,1, _any_variable  
    local OverVar                
    goto OverVar                
OverVar
    MOVE?CB  x, _GLCD_X
    MOVE?CB  x, _GLCD_SX
    MOVE?CB  y, _PosY          ; move y from above statement to PosY
    MOVE?WW  Variable, _GLCD_VarData ; move variable in statement to VarData
    L?CALL   _GLCD_VariableOut       ; call VariableOut function
    endm
ENDASM

GLCD_VariableOut:
    'for GLCD_n1 = 4 to 0 step -1        ' cycles through all possible digits of number
        Gosub Lcd_SetX
        Gosub Lcd_SetY         ' place character at position PosX and PosY
        GLCD_Char = (GLCD_VarData dig 2) + 48 ' digit number n to character str format
        gosub Lcd_SendChar        ' print char to screen
        PosX = PosX + 6           ' next x position for character
        Gosub Lcd_SetX
        Gosub Lcd_SetY         ' place character at position PosX and PosY
        GLCD_Char = (GLCD_VarData dig 1) + 48 ' digit number n to character str format
        gosub Lcd_SendChar        ' print char to screen
        PosX = PosX + 6           ' next x position for character
                Gosub Lcd_SetX
        Gosub Lcd_SetY         ' place character at position PosX and PosY
        GLCD_Char = (GLCD_VarData dig 0) + 48 ' digit number n to character str format
        gosub Lcd_SendChar        ' print char to screen
        PosX = PosX + 6           ' next x position for character
GLCD_SkipChar:        
    'next GLCD_n1
return
'_______________________________________________________________________________
ASM
PrintStr macro x, y, Str
    local TheString, OverStr
    goto OverStr
TheString
    data  Str, 0
OverStr
    MOVE?CB  x, _GLCD_X
    MOVE?CB  x, _GLCD_SX
    MOVE?CB  y, _PosY
    MOVE?CW  TheString, _GLCD_Addr
    L?CALL   _GLCD_StringOut
    endm
ENDASM

GLCD_StringOut:
    Readcode GLCD_Addr, GLCD_Char           ' Get a character
    if GLCD_Char = 0 then GLCD_StringDone   ' Look for Null char, Stop if found
       
    if glcd_x=> 123 then             ' If end of line, cycle to next line
        PosY = PosY + 1           
        glcd_x=GLCD_SX
    endif
    
    If glcd_x<64 then
     lcd_data=0
     cs1=0
     cs2=1
     posx=glcd_x
    else 
     lcd_data=0
     cs1=1
     cs2=0
     posx=glcd_x-64  
    endif   
    
    Gosub Lcd_SetX
    gosub Lcd_SetY 
    gosub Lcd_SendChar            ' puttext
    
    GLCD_Addr = GLCD_Addr + 1               ' Point to next character
    glcd_x=glcd_x + 1
    goto GLCD_StringOut                ' Continue with rest of the string
  GLCD_StringDone:
return

'_______________________________________________________________________________
Lcd_SendChar:                                      
    lookdown GLCD_Char,_
    [" !\#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"],GLCD_CharNum
    GLCD_Char = GLCD_CharNum +32   
    sELECT CASE GLCD_Char                           
    Case 32                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$00:GLCD_FC(2)=$00:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // sp
    Case 33                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$00:GLCD_FC(2)=$2f:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // !
    Case 34                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$07:GLCD_FC(2)=$00:GLCD_FC(3)=$07:GLCD_FC(4)=$00 ' // " (shown as \ in Lookdown table)
    Case 35                   
        GLCD_FC(0)=$14:GLCD_FC(1)=$7f:GLCD_FC(2)=$14:GLCD_FC(3)=$7f:GLCD_FC(4)=$14 ' // #
    Case 36                   
        GLCD_FC(0)=$24:GLCD_FC(1)=$2a:GLCD_FC(2)=$7f:GLCD_FC(3)=$2a:GLCD_FC(4)=$12 ' // $
    Case 37                   
        GLCD_FC(0)=$c4:GLCD_FC(1)=$c8:GLCD_FC(2)=$10:GLCD_FC(3)=$26:GLCD_FC(4)=$46 ' // %
    Case 38                   
        GLCD_FC(0)=$36:GLCD_FC(1)=$49:GLCD_FC(2)=$55:GLCD_FC(3)=$22:GLCD_FC(4)=$50 ' // &
    Case 39                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$05:GLCD_FC(2)=$03:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // '
    Case 40                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$1c:GLCD_FC(2)=$22:GLCD_FC(3)=$41:GLCD_FC(4)=$00 ' // (
    Case 41                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$22:GLCD_FC(3)=$1c:GLCD_FC(4)=$00 ' // )
    Case 42                   
        GLCD_FC(0)=$14:GLCD_FC(1)=$08:GLCD_FC(2)=$3E:GLCD_FC(3)=$08:GLCD_FC(4)=$14 ' // *
    Case 43                   
        GLCD_FC(0)=$08:GLCD_FC(1)=$08:GLCD_FC(2)=$3E:GLCD_FC(3)=$08:GLCD_FC(4)=$08 ' // +
    Case 44                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$00:GLCD_FC(2)=$50:GLCD_FC(3)=$30:GLCD_FC(4)=$00 ' // ,
    Case 45                   
        GLCD_FC(0)=$10:GLCD_FC(1)=$10:GLCD_FC(2)=$10:GLCD_FC(3)=$10:GLCD_FC(4)=$10 ' // -
    Case 46                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$60:GLCD_FC(2)=$60:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // .
    Case 47                   
        GLCD_FC(0)=$20:GLCD_FC(1)=$10:GLCD_FC(2)=$08:GLCD_FC(3)=$04:GLCD_FC(4)=$02 ' // /
    Case 48                   
        GLCD_FC(0)=$3E:GLCD_FC(1)=$51:GLCD_FC(2)=$49:GLCD_FC(3)=$45:GLCD_FC(4)=$3E ' // 0
    Case 49                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$42:GLCD_FC(2)=$7F:GLCD_FC(3)=$40:GLCD_FC(4)=$00 ' // 1
    Case 50                   
        GLCD_FC(0)=$42:GLCD_FC(1)=$61:GLCD_FC(2)=$51:GLCD_FC(3)=$49:GLCD_FC(4)=$46 ' // 2
    Case 51                   
        GLCD_FC(0)=$21:GLCD_FC(1)=$41:GLCD_FC(2)=$45:GLCD_FC(3)=$4B:GLCD_FC(4)=$31 ' // 3
    Case 52                   
        GLCD_FC(0)=$18:GLCD_FC(1)=$14:GLCD_FC(2)=$12:GLCD_FC(3)=$7F:GLCD_FC(4)=$10 ' // 4
    Case 53                   
        GLCD_FC(0)=$27:GLCD_FC(1)=$45:GLCD_FC(2)=$45:GLCD_FC(3)=$45:GLCD_FC(4)=$39 ' // 5
    Case 54                   
        GLCD_FC(0)=$3C:GLCD_FC(1)=$4A:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$30 ' // 6
    Case 55                   
        GLCD_FC(0)=$01:GLCD_FC(1)=$71:GLCD_FC(2)=$09:GLCD_FC(3)=$05:GLCD_FC(4)=$03 ' // 7
    Case 56                   
        GLCD_FC(0)=$36:GLCD_FC(1)=$49:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$36 ' // 8
    Case 57                   
        GLCD_FC(0)=$06:GLCD_FC(1)=$49:GLCD_FC(2)=$49:GLCD_FC(3)=$29:GLCD_FC(4)=$1E ' // 9
    Case 58                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$36:GLCD_FC(2)=$36:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // :
    Case 59                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$56:GLCD_FC(2)=$36:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // ";"
    Case 60                   
        GLCD_FC(0)=$08:GLCD_FC(1)=$14:GLCD_FC(2)=$22:GLCD_FC(3)=$41:GLCD_FC(4)=$00 ' // <
    Case 61                   
        GLCD_FC(0)=$14:GLCD_FC(1)=$14:GLCD_FC(2)=$14:GLCD_FC(3)=$14:GLCD_FC(4)=$14 ' // =
    Case 62                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$22:GLCD_FC(3)=$14:GLCD_FC(4)=$08 ' // >
    Case 63                   
        GLCD_FC(0)=$02:GLCD_FC(1)=$01:GLCD_FC(2)=$51:GLCD_FC(3)=$09:GLCD_FC(4)=$06 ' // ?
    Case 64                   
        GLCD_FC(0)=$32:GLCD_FC(1)=$49:GLCD_FC(2)=$59:GLCD_FC(3)=$51:GLCD_FC(4)=$3E ' // @
    Case 65                   
        GLCD_FC(0)=$7E:GLCD_FC(1)=$11:GLCD_FC(2)=$11:GLCD_FC(3)=$11:GLCD_FC(4)=$7E ' // A
    Case 66                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$49:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$36 ' // B
    Case 67                   
        GLCD_FC(0)=$3E:GLCD_FC(1)=$41:GLCD_FC(2)=$41:GLCD_FC(3)=$41:GLCD_FC(4)=$22 ' // C
    Case 68                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$41:GLCD_FC(2)=$41:GLCD_FC(3)=$22:GLCD_FC(4)=$1C ' // D
    Case 69                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$49:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$41 ' // E
    Case 70                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$09:GLCD_FC(2)=$09:GLCD_FC(3)=$09:GLCD_FC(4)=$01 ' // F
    Case 71                   
        GLCD_FC(0)=$3E:GLCD_FC(1)=$41:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$7A ' // G
    Case 72                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$08:GLCD_FC(2)=$08:GLCD_FC(3)=$08:GLCD_FC(4)=$7F ' // H
    Case 73                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$7F:GLCD_FC(3)=$41:GLCD_FC(4)=$00 ' // I
    Case 74                   
        GLCD_FC(0)=$20:GLCD_FC(1)=$40:GLCD_FC(2)=$41:GLCD_FC(3)=$3F:GLCD_FC(4)=$01 ' // J
    Case 75                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$08:GLCD_FC(2)=$14:GLCD_FC(3)=$22:GLCD_FC(4)=$41 ' // K
    Case 76                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$40:GLCD_FC(2)=$40:GLCD_FC(3)=$40:GLCD_FC(4)=$40 ' // L
    Case 77                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$02:GLCD_FC(2)=$0C:GLCD_FC(3)=$02:GLCD_FC(4)=$7F ' // M
    Case 78                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$04:GLCD_FC(2)=$08:GLCD_FC(3)=$10:GLCD_FC(4)=$7F ' // N
    Case 79                   
        GLCD_FC(0)=$3E:GLCD_FC(1)=$41:GLCD_FC(2)=$41:GLCD_FC(3)=$41:GLCD_FC(4)=$3E ' // O
    Case 80                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$09:GLCD_FC(2)=$09:GLCD_FC(3)=$09:GLCD_FC(4)=$06 ' // P
    Case 81                   
        GLCD_FC(0)=$3E:GLCD_FC(1)=$41:GLCD_FC(2)=$51:GLCD_FC(3)=$21:GLCD_FC(4)=$5E ' // Q
    Case 82                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$09:GLCD_FC(2)=$19:GLCD_FC(3)=$29:GLCD_FC(4)=$46 ' // R
    Case 83                   
        GLCD_FC(0)=$46:GLCD_FC(1)=$49:GLCD_FC(2)=$49:GLCD_FC(3)=$49:GLCD_FC(4)=$31 ' // S
    Case 84                   
        GLCD_FC(0)=$01:GLCD_FC(1)=$01:GLCD_FC(2)=$7F:GLCD_FC(3)=$01:GLCD_FC(4)=$01 ' // T
    Case 85                   
        GLCD_FC(0)=$3F:GLCD_FC(1)=$40:GLCD_FC(2)=$40:GLCD_FC(3)=$40:GLCD_FC(4)=$3F ' // U
    Case 86                   
        GLCD_FC(0)=$1F:GLCD_FC(1)=$20:GLCD_FC(2)=$40:GLCD_FC(3)=$20:GLCD_FC(4)=$1F ' // V
    Case 87                   
        GLCD_FC(0)=$3F:GLCD_FC(1)=$40:GLCD_FC(2)=$38:GLCD_FC(3)=$40:GLCD_FC(4)=$3F ' // W
    Case 88                   
        GLCD_FC(0)=$63:GLCD_FC(1)=$14:GLCD_FC(2)=$08:GLCD_FC(3)=$14:GLCD_FC(4)=$63 ' // X
    Case 89                   
        GLCD_FC(0)=$07:GLCD_FC(1)=$08:GLCD_FC(2)=$70:GLCD_FC(3)=$08:GLCD_FC(4)=$07 ' // Y
    Case 90                   
        GLCD_FC(0)=$61:GLCD_FC(1)=$51:GLCD_FC(2)=$49:GLCD_FC(3)=$45:GLCD_FC(4)=$43 ' // Z
    Case 91                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$7F:GLCD_FC(2)=$41:GLCD_FC(3)=$41:GLCD_FC(4)=$00 ' // [
    Case 92                   
        GLCD_FC(0)=$02:GLCD_FC(1)=$04:GLCD_FC(2)=$08:GLCD_FC(3)=$10:GLCD_FC(4)=$20 ' // \  (we are using this for Case 34 " above)
    Case 93                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$41:GLCD_FC(3)=$7F:GLCD_FC(4)=$00 ' // ]
    Case 94                   
        GLCD_FC(0)=$04:GLCD_FC(1)=$02:GLCD_FC(2)=$01:GLCD_FC(3)=$02:GLCD_FC(4)=$04 ' // ^
    Case 95                   
        GLCD_FC(0)=$40:GLCD_FC(1)=$40:GLCD_FC(2)=$40:GLCD_FC(3)=$40:GLCD_FC(4)=$40 ' // _
    Case 96                   
'        GLCD_FC(0)=$00:GLCD_FC(1)=$01:GLCD_FC(2)=$02:GLCD_FC(3)=$04:GLCD_FC(4)=$00 ' // ` 
        GLCD_FC(0)=$02:GLCD_FC(1)=$04:GLCD_FC(2)=$08:GLCD_FC(3)=$10:GLCD_FC(4)=$20 ' // \ (shown as ` in Lookdown table)
    Case 97                   
        GLCD_FC(0)=$20:GLCD_FC(1)=$54:GLCD_FC(2)=$54:GLCD_FC(3)=$54:GLCD_FC(4)=$78 ' // a
    Case 98                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$48:GLCD_FC(2)=$44:GLCD_FC(3)=$44:GLCD_FC(4)=$38 ' // b
    Case 99                   
        GLCD_FC(0)=$38:GLCD_FC(1)=$44:GLCD_FC(2)=$44:GLCD_FC(3)=$44:GLCD_FC(4)=$20 ' // c
    Case 100                   
        GLCD_FC(0)=$38:GLCD_FC(1)=$44:GLCD_FC(2)=$44:GLCD_FC(3)=$48:GLCD_FC(4)=$7F ' // d
    Case 101                   
        GLCD_FC(0)=$38:GLCD_FC(1)=$54:GLCD_FC(2)=$54:GLCD_FC(3)=$54:GLCD_FC(4)=$18 ' // e
    Case 102                   
        GLCD_FC(0)=$08:GLCD_FC(1)=$7E:GLCD_FC(2)=$09:GLCD_FC(3)=$01:GLCD_FC(4)=$02 ' // f
    Case 103                   
        GLCD_FC(0)=$0C:GLCD_FC(1)=$52:GLCD_FC(2)=$52:GLCD_FC(3)=$52:GLCD_FC(4)=$3E ' // g
    Case 104                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$08:GLCD_FC(2)=$04:GLCD_FC(3)=$04:GLCD_FC(4)=$78 ' // h
    Case 105                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$44:GLCD_FC(2)=$7D:GLCD_FC(3)=$40:GLCD_FC(4)=$00 ' // i
    Case 106                   
        GLCD_FC(0)=$20:GLCD_FC(1)=$40:GLCD_FC(2)=$44:GLCD_FC(3)=$3D:GLCD_FC(4)=$00 ' // j
    Case 107                   
        GLCD_FC(0)=$7F:GLCD_FC(1)=$10:GLCD_FC(2)=$28:GLCD_FC(3)=$44:GLCD_FC(4)=$00 ' // k
    Case 108                   
        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$7F:GLCD_FC(3)=$40:GLCD_FC(4)=$00 ' // l
    Case 109                   
        GLCD_FC(0)=$7C:GLCD_FC(1)=$04:GLCD_FC(2)=$18:GLCD_FC(3)=$04:GLCD_FC(4)=$78 ' // m
    Case 110                   
        GLCD_FC(0)=$7C:GLCD_FC(1)=$08:GLCD_FC(2)=$04:GLCD_FC(3)=$04:GLCD_FC(4)=$78 ' // n
    Case 111                   
        GLCD_FC(0)=$38:GLCD_FC(1)=$44:GLCD_FC(2)=$44:GLCD_FC(3)=$44:GLCD_FC(4)=$38 ' // o
    Case 112                   
        GLCD_FC(0)=$7C:GLCD_FC(1)=$14:GLCD_FC(2)=$14:GLCD_FC(3)=$14:GLCD_FC(4)=$08 ' // p
    Case 113                   
        GLCD_FC(0)=$08:GLCD_FC(1)=$14:GLCD_FC(2)=$14:GLCD_FC(3)=$18:GLCD_FC(4)=$7C ' // q
    Case 114                   
        GLCD_FC(0)=$7C:GLCD_FC(1)=$08:GLCD_FC(2)=$04:GLCD_FC(3)=$04:GLCD_FC(4)=$08 ' // r
    Case 115                   
        GLCD_FC(0)=$48:GLCD_FC(1)=$54:GLCD_FC(2)=$54:GLCD_FC(3)=$54:GLCD_FC(4)=$20 ' // s
    Case 116                   
        GLCD_FC(0)=$04:GLCD_FC(1)=$3F:GLCD_FC(2)=$44:GLCD_FC(3)=$40:GLCD_FC(4)=$20 ' // t
    Case 117                   
        GLCD_FC(0)=$3C:GLCD_FC(1)=$40:GLCD_FC(2)=$40:GLCD_FC(3)=$20:GLCD_FC(4)=$7C ' // u
    Case 118                   
        GLCD_FC(0)=$1C:GLCD_FC(1)=$20:GLCD_FC(2)=$40:GLCD_FC(3)=$20:GLCD_FC(4)=$1C ' // v
    Case 119                   
        GLCD_FC(0)=$3C:GLCD_FC(1)=$40:GLCD_FC(2)=$30:GLCD_FC(3)=$40:GLCD_FC(4)=$3C ' // w
    Case 120                    
        GLCD_FC(0)=$44:GLCD_FC(1)=$28:GLCD_FC(2)=$10:GLCD_FC(3)=$28:GLCD_FC(4)=$44 ' // x 
    Case 121                    
        GLCD_FC(0)=$0C:GLCD_FC(1)=$50:GLCD_FC(2)=$50:GLCD_FC(3)=$50:GLCD_FC(4)=$3C ' // y 
    Case 122                    
        GLCD_FC(0)=$44:GLCD_FC(1)=$64:GLCD_FC(2)=$54:GLCD_FC(3)=$4C:GLCD_FC(4)=$44 ' // z 
    case 123
'        GLCD_FC(0)=$00:GLCD_FC(1)=$08:GLCD_FC(2)=$36:GLCD_FC(3)=$41:GLCD_FC(4)=$00'  // {
        GLCD_FC(0)=$10:GLCD_FC(1)=$24:GLCD_FC(2)=$20:GLCD_FC(3)=$24:GLCD_FC(4)=$10 ' // Smily face (shown as { in Lookdown table)
    case 124
'        GLCD_FC(0)=$00:GLCD_FC(1)=$00:GLCD_FC(2)=$7F:GLCD_FC(3)=$00:GLCD_FC(4)=$00 ' // |
        GLCD_FC(0)=$20:GLCD_FC(1)=$40:GLCD_FC(2)=$20:GLCD_FC(3)=$10:GLCD_FC(4)=$08 ' // Tick (shown as | in Lookdown table)
    case 125
'        GLCD_FC(0)=$00:GLCD_FC(1)=$41:GLCD_FC(2)=$36:GLCD_FC(3)=$08:GLCD_FC(4)=$00'  // }    
        GLCD_FC(0)=$20:GLCD_FC(1)=$14:GLCD_FC(2)=$10:GLCD_FC(3)=$14:GLCD_FC(4)=$20 ' // Frown face (shown as } in Lookdown table)
    case 126
        GLCD_FC(0)=$10:GLCD_FC(1)=$08:GLCD_FC(2)=$08:GLCD_FC(3)=$10:GLCD_FC(4)=$08'  // ~
'    case 127
'        GLCD_FC(0)=$10:GLCD_FC(1)=$08:GLCD_FC(2)=$08:GLCD_FC(3)=$10:GLCD_FC(4)=$08'  // DEL        
'    Case 128
'        GLCD_FC(0)=$55:GLCD_FC(1)=$2A:GLCD_FC(2)=$55:GLCD_FC(3)=$2A:GLCD_FC(4)=$55 ' // 55 (shaded)
    end SELECT
    for GLCD_n0 = 0 to 4
   
     If glcd_x=64 then
           lcd_data=0
           cs1=1
           cs2=0
           posx=0 
           gosub lcd_setx
           gosub lcd_sety
     endif
     glcd_x=glcd_x + 1
     lcd_data=GLCD_FC(GLCD_n0)
     GOSUB Lcd_Pod
    next GLCD_n0
    return
'_______________________________________________________________________________

Lcd_Init:
 posx=0
 posy=0
 rw=0
 cs1=0
 cs2=0
 e=1
 LCD_DATA=0
 rst=0
 pause 1
 rst=1
 cs1=1
 cs2=1
 gosub Lcd_On
 LCD_DATA=192
 gosub Lcd_Kom
 gosub Lcd_clr
return


Lcd_Pod:
    rs=1
    e=0
    pauseus 1
    e=1
    pauseus 1
return
Lcd_Kom:
    rs=0
    e=0
    pauseus 1
    e=1
    pauseus 1
return

Lcd_SetX:
    LCD_DATA=64+posx
    gosub Lcd_Kom
return

Lcd_SetY:
    LCD_DATA=184+posy
    gosub Lcd_Kom
return

Lcd_Clr:
 for GLCD_n0=0 to 7
  posy=GLCD_n0
  gosub Lcd_SetY
  posx=0 
  gosub Lcd_SetX
  LCD_DATA=0
  for GLCD_n1=0 to 63
   gosub Lcd_pod
  next GLCD_n1
 next GLCD_n0
return

Lcd_Off:
LCD_DATA=62
gosub Lcd_kom
return

Lcd_On:
LCD_DATA=63
gosub Lcd_Kom
return

OverLCD:
Code:
include "glcd.pbp"
z var byte
z=12
    pause 2000
pocetak:
@ PrintStr 1,0,"Some text and move to second line if first line isn't enought bla bla"
PAUSE 2000
@ PrintStr 7,4,"test"
'@ PrintVar 3,6, _z ' I allways get random number
pause 1000
end
Text works correctly, but the variable can not make it to work.
Code is not mine, I downloaded it from the forum and make some changes.