13 words

Code:
g_num var byte 
    g_num = 10   
         if g_num <10  then                           ' leading 0 supression 
             gosub d1
             
         else
             gosub d2
         endif                     
 d1:
 return
 d2:
 return

84 words
Code:
g_num var byte 
    g_num = 10   
         if g_num dig 1 =0 then                           ' leading 0 supression 
             gosub d1
             
         else
             gosub d2
         endif                     
 d1:
 return
 d2:
 return

if i do write data to the flash mem using the the write table asm , how do reserve the space so the compiler does not use it , write all over the top of it

do u mean with TBLWT OR DT