I won't say its impossible but
lets take one simple usercmd
macro called isGLCDSTR 2,2,buff
GLCDSTR?CCB macro Xin ,Yin ,Bin
MOVE?CW Xin , _X
MOVE?CW Yin ,_Y
MOVE?CB high Bin, FSR1H ;load highbyte
MOVE?CB low Bin, FSR1L ;load low byte
L?CALL tft_str_out
endm
translation to pbp2.6
not too difficult but its messy and could get very ugly very quickly , as henrik says an upgrade looks goodX=2
Y=2
@ MOVE?CB high _buff, FSR1H ;load highbyte
@ MOVE?CB low _buff, FSR1L ;load low byte
call tft_str_out
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