I put a bug in the CK_BUTTON: subroutine in the TOUCH_TFT.PBPMOD file , it stops a long_press being detected


should be this
IF button_count[the_button] >= long_press_threshold THEN
instead of
IF button_count[the_button] > long_press_threshold THEN
I will post a amended version when I finish getting the >64k code location problem solved for strings