Do delay LOOP with PAUSEUS will fix the problem. Let's assume a loop of 5uSec.... not bad. No need to use Assembler interrupt as it's not as this timing critical.
I hope you don't try to modify a DM4, DM5 or DMC if so, stay away from me in future PaintBall battle... ;o]


although the dm4, 5 are superior markers. kinda kool that someone in here has heard of paintball and even knows a little somehting about it. well i just got online so i havent tried any of those ideas out yet, but that is a good idea on using the pauseus (pause in micros and not milli) i forgot about that command. ill also check out that link that dwayne was kind enough to add. i dont think that it will be a problem if it occurs during a pause command because 1 or 2 extra shots is acceptable. thanks guys for taking the time to read that long post, i had a lot of trouble try to spit it all out. im gonna try the interpt approch first. ill keep ya updated. thanks


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