Re: 32 bit seconds math (how do I include the upper 16 bits?)
@TABSoft
Sorry, I should have posted that info...
Using PBP 3
the PIC is 16F690 (but I also want to be able use the newer 16F1828)
I had thought about using Long's but I've never used PBPL and what little info is in the manual is very vague.
What does it take to use a Long?? and invoke PBPL?
I haven't done much searching on PBPL yet. I'm going to give the code that Henrik (thanks!!) posted and see what it does for me.
Dwight
These PIC's are like intricate puzzles just waiting for one to discover their secrets and MASTER their capabilities.
Bookmarks