Floating point math


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  1. #1
    Join Date
    Sep 2009
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    Default Re: Floating point math

    Why you need FP for trig function?
    You can use lookup table and linear interpolation to get 3-4 decimal places resolution.
    Melanie already done that
    http://www.picbasic.co.uk/forum/show...=2873#post2873
    And just found this
    http://www.picbasic.co.uk/forum/cont...h-PicBasic-Pro
    So I think that you can do all that in one pic.
    And you can use N bith math, or FP rutines, is long isn't enough... And it must be faster to do that in one PIC, than to sent and receive data thru UART.

  2. #2
    Join Date
    Mar 2003
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    Commerce Michigan USA
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    Default Re: Floating point math

    Hey Art, Being you like to work with the 16F628's you might have a look at using one of the 16F1847's to replace it. 8K of flash, 1K of ram, 256 bytes of eeprom and 32Mhz. I have replaced a few 16F628's from old projects and they work a treet...
    Dave Purola,
    N8NTA
    EN82fn

  3. #3
    Join Date
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    Default Re: Floating point math

    I did give a a lot of thought of getting it into one chip, and it would definitely be the dspic
    since I already have implemented the functions I want into another program for the same chip.
    This is just the first time I’ve had to do the hardware. The last one was a kit web server.

    Since I want the LCD to be continually driven, and am more apt with fancy graphics with an 8 bit pic,
    that’s the reason to consider the second chip.
    If I was happy with a fairly static LCD display, it would be easy with the dspic alone.
    The algorithms are Sunrise/set, Moonrise/Set, and Moon Illumination for a clock.

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