It’s a flip-flop, so if you do it in software a flip-flop might as well be 1 bit of memory.
You’re going to want to look a the LED in a real program and know if it’s on or off,
so will usually want to store the LED state which would usually represent some program state.
Code:flipflop var bit ‘ 1 = LED is on 0 = LED is off debounce var byte ‘ button debounce counter flipflop = 0 ‘ start with LED off at power up, or on if you want to debounce = 0 ‘ reset debounce counter trisb.0 = 1’ button pin input trisb.7 = 0’ LED pin output cycle: 'program cycle if debounce > 199 then if portb.0 = 1 then flipflop = 1 debounce = 0 else flipflop = 0 debounce = 0 endif endif if flipflop = 1 then ‘ set LED to flip flop state portb.7 = 1 else portb.7 = 0 endif if debounce < 200 then ‘ increment button debounce counter debounce = debounce + 1 endif goto cycle ‘ repeat loop forever
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