Pretty cool!
It must have been a drag to create the character map.
I assume you used the custom character feature of the controller?
Pretty cool!
It must have been a drag to create the character map.
I assume you used the custom character feature of the controller?
Regards,
TABSoft
Yes rather a dragI had the character map from a data sheet printed,
and hand drew them all into an online custom character generator to get the byte values for each line.
I didn’t bother with any lower case characters, so that saved a bit.
This makes it easy to do more types of transitions.
When any custom character is printed, both input/output characters are in a buffer,
so there exists a good opportunity to make changes to them there, like disintegration, etc.
One more video coming soon, sped up and in a real program![]()
Ok, here is the result in a program.
I’ve yet to reverse the direction of the existing effects which I would like to do.
Amazing what a character LCD can do with creative programming!
5 *!
Ioannis
ThanksI got another Hackaday feature out of it... kinda by surprise.
I’d have preferred they waited because it will be easier now to come up with some variety.
One more vid with two more text effects. The sideways spinning one I like.
I’ll try to get these back to PBP, the spinning and mechanical odometer ones.
Both require some program space for an entire character array,
but you wouldn’t believe the size of the routines that run the display.
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