Freewebs canned my free web hosting.
If you pm me an email address I’ll send it.
Cheers, Art.
Freewebs canned my free web hosting.
If you pm me an email address I’ll send it.
Cheers, Art.
Email sent...
Also trying attachment on this forum.
LC2D-V2.zip
I’ve been having another play with it, in C, but nothing that can’t be done the same way in PBP.
For example to push the cubes off the screen, just count every six movements of a cube and increment the number of spaces following it.
Then you also have the value of the screen position to follow the graphics with text.
The graphics is slowed for debugging. It’s something I don’t want to have to wait for when it’s done.
I don’t like to reuse code without adding something to it, so I’m going for a wall of cubes that the LCD window can move around in.
They only have to move up and down as well as sideways.
Also, for the project, I would like to display practical information with graphics (such as a Moon phase), and be able to slide the
graphics area into the display in a fluid motion from any direction.
I scrolled the text vertically to begin with, but am now thinking toward scrolling in two fields sideways
with the graphics display in front and stopping for a while when everything is in position, and then scrolling off again.
Last edited by Art; - 22nd May 2015 at 10:25.
Whoops.. the video above is deleted and I can’t edit the post.
https://www.youtube.com/my_videos?o=U
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