With Timer0 on 16F's, there's no reason to stop the timer while reloading since it's an 8-bit timer.
With 16-bit timers there is the slim possibility that the lowbyte will overflow to the highbyte at the same time you are reloading it.
But that can't happen with an 8-bit timer, so just reload the 8-bit value and don't worry about it.
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