Low frequency multiplier... Suggestions/info needed.


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  1. #1
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    Default Re: Low frequency multiplier... Suggestions/info needed.

    Hi,
    Pitch = frequency, right? If so that is exactly what the above code is supposed to do. Though it could be tweaked to measure half a period instead of a full.

    What kind of performance to expect (and how or even IF to do to it) depends on the dynamic range you want. Is it 110-1100Hz or 11 to 11000Hz?

    Say you're running at 4Mhz, at 20Hz one half-period is 25ms or 25000 ticks - pretty good and you've got plenty of resolution as one tick equals a change in frequency of 20/25000=0.0008Hz ( I wonder if you can hear that? ).

    But go up an order of magnitude, or two, and do the math at 2kHz. Now a half cycle is 1/2000/2=250us and the resolution drops conciderably. One tick now equals a change in frequency of 2000/250=8Hz. At 10kHz all you'll get is 50ticks per half cycle and the resolution has now dropped to 1 tick per 200Hz - that kind of sucks.

    Run the PIC at 40MHz instead of 4 and get 10 times the resolution. But then the problem comes at the low end where the timer register will overflow. I guess that could be handled by counting the number of overflows though.

    So, it depends on the range you want/need and what kind of resolution and accuracy you need. 138Hz probably, 138.5 perhaps, 138.59 maby, 138.591.... you get the idea.

    There might be OTHER ways of doing it though - which I haven't thought about. But lets not mess this thread up, if you want to discuss this further may I kindly suggest we bring it to a new thread.

    /Henrik.

  2. #2
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    Default Re: Low frequency multiplier... Suggestions/info needed.

    Thanks Henrik... I'm not sure on the precision until I actually try the results on a guitar.... but at a guess I'd need measure the input 82Hz through 1500hz to say 0.1% accuracy .....and then multiply the output upto a top frequency 3000Hz at a similar accuracy.

    but as you rightly say, rather than muddy this one, I'll start a new thread!

  3. #3
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    Default Re: Low frequency multiplier... Suggestions/info needed.

    Would it be off-course to suggest you use discrete circuitry to detect the rising and falling edges of the squarewave and output a pulse at the detection of each?

  4. #4
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    Default Re: Low frequency multiplier... Suggestions/info needed.

    Quote Originally Posted by kellyseye View Post
    Would it be off-course to suggest you use discrete circuitry to detect the rising and falling edges of the squarewave and output a pulse at the detection of each?
    That would be like asking someone to blink a LED without using a MCU... What nerve
    Dave
    Always wear safety glasses while programming.

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