Well, I'm trying to make a text based RPG, so I'm going to need a lot of screens to describe the different rooms you're in. I also want to have different screens that show character status, inventory, etc., so your idea of having a subroutine and only updating variable values will apply there. My plan is to have at least 6 different levels (preferably 8). Is it possible to put picbasic code in the I2C EEPROM or does it not work like that? I'm not familiar with EEPROM and how it works.






Bookmarks