Ok, I came into PIC not knowing much at all (still don't - but I can sit transfixed at example programs like an lethargic lizard warming its blood on a rock for hours!!), so it should be of no surprise I don't know much about floating point....but it's becoming rapidly apparent that most of the stuff I've an interest in erhmm kinda needs it - now I know there are a few tips & tricks/workarounds, but just so I'm clear what the issue is....
Is poor floating point a limitation .....
a) of PBP
or
b) the PIC range of processorors themselves?
If the former (a)....and you were faced with doing a lot of stuff where floating point would be a blessing - what path would you take?!!!
If the latter (b)....what's a good option to explore with respect to other variants?
Many thanks.
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