Art
OK, I have another post using the same glcd as a analog clock http://www.picbasic.co.uk/forum/cont...t-Analog-clock
I don't don't recall any problems with the math. You can call any of the graphic routines in any sequence. You need to use a glcd that the display ram can be read. In this case I use the glcd in 8-bit parallel. If you SPI you can not read the display ram so objects get over written. Also with a display this big it is faster to run with parallel rather than SPI.
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