As far as I can tell, according to the manual...
POKECODE puts 'data' into program memory in the middle of your program, during 'program time', when your programmer is actually programming the chip.
WRITECODE allows you to change the 'data' in the program memory space while your program is executing (after the PIC has been programmed, etc).
Disregard...I see what you're saying...Statement above almost completely irrelevant!![]()




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