filling an array


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  1. #1
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    This works, but I cannot easily import pictures into the code this way...
    I guess I do not understand exactly what you are trying to do.
    Is the picture being sent to the MCU via serial? Or are you hard coding it. or something else?
    Dave
    Always wear safety glasses while programming.

  2. #2
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    I'm making the pictures with a program like Bitmap2LCD, which comes into an .h file.
    I try to import these pictures into my code (copy-paste), and then putting them on the screen of an 128*64 LCD through a databyte. But I cannot get the whole 1024 bytes on the screen with 1 command.

  3. #3
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    Quote Originally Posted by Beginner View Post
    I'm making the pictures with a program like Bitmap2LCD, which comes into an .h file.
    I try to import these pictures into my code (copy-paste), and then putting them on the screen of an 128*64 LCD through a databyte. But I cannot get the whole 1024 bytes on the screen with 1 command.
    Ok,

    let's make it simple ...

    Open Mikroelektronika ( MKBasicPro - Free edition i.e) Tool " GLCD Bitmap convertor " ...

    you get THAT in your Clipboard :
    Code:
     
    // ------------------------------------------------------ 
    // GLCD Picture name: truck.bmp 
    // GLCD Model: KS0108 128x64 
    // ------------------------------------------------------ 
    unsigned char const truck_bmp[1024] = {
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,128, 
    128, 64, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 32, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 
    32, 32,160,160,160, 96,224,224, 96, 96, 96, 32, 0, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 0, 0, 64, 64, 64, 0,128, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0,254, 0, 1, 1, 1, 1, 1,253,253,253,253, 
    1, 1, 1, 1, 1, 1,253,253,253,253, 1, 1, 1, 1,253,253, 
    253,253,249,241,225,193,129,193,225,249,253,253,253,253,253, 1, 
    1, 1, 1,253,253,253,253,221,221,221, 29, 17, 1,255, 1, 1, 
    1, 1, 0,254, 1,168, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 
    8, 8, 8, 8, 16,224, 24, 36,132, 0, 2,130, 5, 81, 68,112, 
    160,192, 96, 96, 32, 0,128,128,192,192,192, 64, 0, 0, 0, 0, 
    0,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 63, 96, 96, 96,224, 96, 96,127,127,127,127, 
    124,124,124,124, 96, 96,127,127,127,127, 96, 96, 96, 96,127,127, 
    127,127, 97,103,111,127,127,111,103, 99, 97,127,127,127,127, 96, 
    96, 96, 96,127,127,127,127,125,125,125,124,116, 96,127, 64, 64, 
    64,160, 96,252,246, 1, 14, 6, 6, 2, 2, 2, 2, 2, 2, 2, 
    2, 2, 2, 2, 2, 66,114, 60, 32, 16, 16, 0, 4, 2, 3, 2, 
    0, 0, 0, 4, 4, 4, 4, 20, 16, 16, 16, 16, 16, 9, 9, 41, 
    112, 32, 67, 5,240,126,174,128, 56, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 
    1, 1,127,127,127,127,255,255,247,251,123,191, 95, 93,125,189, 
    189, 63, 93, 89,177,115,243,229,207, 27, 63,119,255,207,191,255, 
    255,255,255,255,255,255,255,127,127,127,127,127,127,127,127,255, 
    255,255,127,127,125,120,120,120,120,120,248,120,120,120,120,120, 
    120,248,248,224,135, 0, 0, 0, 0, 0, 0, 0, 0,128,240,248, 
    120,188,220, 92,252, 28, 28, 60, 92, 92, 60,120,248,248, 96,192, 
    143,168,216,136, 49, 68, 72, 2,160, 96, 0, 0, 0, 0, 0, 0, 
    0, 0, 0,128,192,248,248,248,248,252,254,254,254,254,254,254, 
    254,254,254,254,254,255,255,255,255,255,246,239,208,246,174,173, 
    169,128,209,208,224,247,249,255,255,252,220,240,127,255,223,255, 
    255,255,255,255,255,254,254,255,255,255,255,255,255,255,254,255, 
    255,255,255,255,255,255,254,254,254,254,254,254,254,254,254,254, 
    254,254,254,254,255,255,255,255,255,255,254,255,190,255,255,253, 
    240,239,221,223,254,168,136,170,196,208,228,230,248,127,126,156, 
    216,224,240,240,242,242,240,177, 32, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 7, 7, 7, 7, 7, 15, 
    15, 15, 7, 15, 15, 15, 7, 7, 15, 14, 15, 13, 15, 47, 43, 43, 
    43, 43, 43, 47,111,239,255,253,253,255,254,255,255,255,255,255, 
    191,191,239,239,239,191,255,191,255,255,255,255,255,255,255,255, 
    255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255, 
    255,255,255,255,127,127,127,127,255,255,191,191,191,191,255,254, 
    255,253,255,255,255,251,255,255,255,127,125, 63, 31, 31, 31, 31, 
    31, 31, 63, 15, 15, 7, 7, 3, 3, 3, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 
    1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 
    1, 1, 1, 1, 3, 3, 3, 11, 11, 11, 11, 7, 3, 14, 6, 6, 
    6, 2, 18, 19, 19, 3, 23, 21, 21, 17, 1, 19, 19, 3, 6, 6, 
    14, 15, 15, 7, 15, 15, 15, 11, 2, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 
    };
    then, Modify it as is ...

    Code:
    ; ------------------------------------------------------ 
    ; GLCD Picture name: truck.bmp 
    ; GLCD Model: KS0108 128x64 
    ; ------------------------------------------------------ 
    POKECODE @ Startadress,_
     
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,128,128, 
    128, 64, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 32, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,_
     
    32, 32,160,160,160, 96,224,224, 96, 96, 96, 32, 0, 32, 32, 32, 
    32, 32, 32, 32, 32, 32, 0, 0, 64, 64, 64, 0,128, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0,254, 0, 1, 1, 1, 1, 1,253,253,253,253, 
    1, 1, 1, 1, 1, 1,253,253,253,253, 1, 1, 1, 1,253,253, 
    253,253,249,241,225,193,129,193,225,249,253,253,253,253,253, 1, 
    1, 1, 1,253,253,253,253,221,221,221, 29, 17, 1,255, 1, 1,_ 
     
    1, 1, 0,254, 1,168, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
    8, 8, 8, 8, 16,224, 24, 36,132, 0, 2,130, 5, 81, 68,112, 
    160,192, 96, 96, 32, 0,128,128,192,192,192, 64, 0, 0, 0, 0, 
    0,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0, 63, 96, 96, 96,224, 96, 96,127,127,127,127, 
    124,124,124,124, 96, 96,127,127,127,127, 96, 96, 96, 96,127,127, 
    127,127, 97,103,111,127,127,111,103, 99, 97,127,127,127,127, 96, 
    96, 96, 96,127,127,127,127,125,125,125,124,116, 96,127, 64, 64,_
     
    64,160, 96,252,246, 1, 14, 6, 6, 2, 2, 2, 2, 2, 2, 2, 
    2, 2, 2, 2, 2, 66,114, 60, 32, 16, 16, 0, 4, 2, 3, 2, 
    0, 0, 0, 4, 4, 4, 4, 20, 16, 16, 16, 16, 16, 9, 9, 41, 
    112, 32, 67, 5,240,126,174,128, 56, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 
    1, 1,127,127,127,127,255,255,247,251,123,191, 95, 93,125,189, 
    189, 63, 93, 89,177,115,243,229,207, 27, 63,119,255,207,191,255,
    255,255,255,255,255,255,255,127,127,127,127,127,127,127,127,255,_
     
    255,255,127,127,125,120,120,120,120,120,248,120,120,120,120,120, 
    120,248,248,224,135, 0, 0, 0, 0, 0, 0, 0, 0,128,240,248, 
    120,188,220, 92,252, 28, 28, 60, 92, 92, 60,120,248,248, 96,192, 
    143,168,216,136, 49, 68, 72, 2,160, 96, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0,128,192,248,248,248,248,252,254,254,254,254,254,254, 
    254,254,254,254,254,255,255,255,255,255,246,239,208,246,174,173,
    169,128,209,208,224,247,249,255,255,252,220,240,127,255,223,255, 
    255,255,255,255,255,254,254,255,255,255,255,255,255,255,254,255,_
     
    255,255,255,255,255,255,254,254,254,254,254,254,254,254,254,254, 
    254,254,254,254,255,255,255,255,255,255,254,255,190,255,255,253, 
    240,239,221,223,254,168,136,170,196,208,228,230,248,127,126,156, 
    216,224,240,240,242,242,240,177, 32, 0, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 7, 7, 7, 7, 7, 15, 
    15, 15, 7, 15, 15, 15, 7, 7, 15, 14, 15, 13, 15, 47, 43, 43, 
    43, 43, 43, 47,111,239,255,253,253,255,254,255,255,255,255,255, 
    191,191,239,239,239,191,255,191,255,255,255,255,255,255,255,255,_
     
    255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,
    255,255,255,255,127,127,127,127,255,255,191,191,191,191,255,254, 
    255,253,255,255,255,251,255,255,255,127,125, 63, 31, 31, 31, 31, 
    31, 31, 63, 15, 15, 7, 7, 3, 3, 3, 0, 0, 0, 0, 0, 0,_
     
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 
    1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1,_
     
    1, 1, 1, 1, 3, 3, 3, 11, 11, 11, 11, 7, 3, 14, 6, 6, 
    6, 2, 18, 19, 19, 3, 23, 21, 21, 17, 1, 19, 19, 3, 6, 6, 
    14, 15, 15, 7, 15, 15, 15, 11, 2, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 
    ;
    note the code extender "_" that must appear every 256 characters or less.

    so, once every 64 values ( 4 lines ) make it easy to do ...

    You retrieve your values with a

    Code:
     
    FOR pointer = 0 to 1024
     PEEKCODE ( Startadress + pointer ), value
     GoSub GLCDPrint_sub ; 
    Next Pointer
    .
    .
    .
    Isn't it simple ???

    BUT ... remember it is YOU to write the " GLCDPrint_sub " as PBP do not have a GLCD library ...

    Alain
    Last edited by Acetronics2; - 11th August 2010 at 14:31.
    ************************************************** ***********************
    Why insist on using 32 Bits when you're not even able to deal with the first 8 ones ??? ehhhhhh ...
    ************************************************** ***********************
    IF there is the word "Problem" in your question ...
    certainly the answer is " RTFM " or " RTFDataSheet " !!!
    *****************************************

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