Two dimensional arrays?


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  1. #1
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    Default Ok, Everyone break out their Butterfly Nets. :)

    Code:
    ; -- Working with 2D arrays ---
    
    <font color="#000000"><b>Width      </b><font color="#008000"><b>CON </b></font><font color="#800000"><b>8                      </b></font><font color="#0000FF"><b><i>; Number of bytes in a Row
    </i></b></font><b>Length     </b><font color="#008000"><b>CON </b></font><font color="#800000"><b>10                     </b></font><font color="#0000FF"><b><i>; Number of Rows in the array
    ;---------------------------------------------------------------------------
    </i></b></font><b>ArraySize  </b><font color="#008000"><b>CON </b></font><b>Width </b>* <b>Length         </b><font color="#0000FF"><b><i>; Total size of the array
    </i></b></font><b>MyArray    </b><font color="#008000"><b>VAR BYTE</b></font>[<b>ArraySize</b>]        <font color="#0000FF"><b><i>; The Array
    
    </i></b></font><b>Idx        </b><font color="#008000"><b>VAR BYTE                   </b></font><font color="#0000FF"><b><i>; Index, points to 1D array locations
    </i></b></font><b>Xidx       </b><font color="#008000"><b>VAR BYTE                   </b></font><font color="#0000FF"><b><i>; 2D column Index
    </i></b></font><b>Yidx       </b><font color="#008000"><b>VAR BYTE                   </b></font><font color="#0000FF"><b><i>; 2D row Index
    </i></b></font><b>ArrayData  </b><font color="#008000"><b>VAR BYTE                   </b></font><font color="#0000FF"><b><i>; holding register for array data
    
    ;----[Get a value from the 2D array]----------------------------------------
    </i></b></font><b>Get2D</b>:
        <b>Idx</b>=(<b>Yidx</b>*<b>Width</b>+<b>Xidx</b>) <font color="#008000"><b>MIN </b></font>(<b>ArraySize</b>-<font color="#800000"><b>1</b></font>) <font color="#0000FF"><b><i>; find Index, limit to ArraySize 
        </i></b></font><b>ArrayData </b>= <b>MyArray</b>(<b>Idx</b>)                <font color="#0000FF"><b><i>; retrieve value from the array
    </i></b></font><font color="#008000"><b>RETURN
    
    </b></font><font color="#0000FF"><b><i>;----[Put a value in the 2D array]------------------------------------------
    </i></b></font><b>Put2D</b>:
        <b>Idx</b>=(<b>Yidx</b>*<b>Width</b>+<b>Xidx</b>) <font color="#008000"><b>MIN </b></font>(<b>ArraySize</b>-<font color="#800000"><b>1</b></font>) <font color="#0000FF"><b><i>; find Index, limit to ArraySize 
        </i></b></font><b>MyArray</b>(<b>Idx</b>) = <b>ArrayData                </b><font color="#0000FF"><b><i>; store the value in the array
    </i></b></font><font color="#008000"><b>RETURN
    
    </b></font><font color="#0000FF"><b><i>;----[Set entire array to 0's]----------------------------------------------
    </i></b></font><b>Clear2D</b>:
        <font color="#008000"><b>FOR </b></font><b>Idx </b>= <font color="#800000"><b>0 </b></font><font color="#008000"><b>TO </b></font><b>ArraySize</b>-<font color="#800000"><b>1
            </b></font><b>MyArray</b>(<b>Idx</b>) = <font color="#800000"><b>0
        </b></font><font color="#008000"><b>NEXT </b></font><b>Idx
    </b><font color="#008000"><b>RETURN
    
    </b></font><font color="#0000FF"><b><i>;----[Turn the Subroutines into Functions]----------------------------------
    </i></b></font><font color="#008000"><b>ASM
    </b></font><font color="#000080">#Get2D macro X, Y
        MOVE?BB   X, _Xidx                      </font><font color="#0000FF"><b><i>; copy users X value to Xidx
        </i></b></font><font color="#000080">MOVE?BB   Y, _Yidx                      </font><font color="#0000FF"><b><i>; copy users Y value to Yidx
        </i></b></font><font color="#000080">L?CALL    _Get2D                        </font><font color="#0000FF"><b><i>; call the Get subroutine
      </i></b></font><font color="#000080">endm                                      </font><font color="#0000FF"><b><i>; value is returned in ArrayData
    </i></b></font><font color="#000080">#define Get2D(X, Y)  #Get2D X, Y            </font><font color="#0000FF"><b><i>; allows paretheses in macro
    ;-----------------------
    </i></b></font><font color="#000080">#Put2D macro X, Y                           </font><font color="#0000FF"><b><i>; value should be in ArrayData
        </i></b></font><font color="#000080">MOVE?BB   X, _Xidx                      </font><font color="#0000FF"><b><i>; copy users X value to Xidx
        </i></b></font><font color="#000080">MOVE?BB   Y, _Yidx                      </font><font color="#0000FF"><b><i>; copy users Y value to Yidx
        </i></b></font><font color="#000080">L?CALL    _Put2D                        </font><font color="#0000FF"><b><i>; call the Put subroutine
      </i></b></font><font color="#000080">endm
    #define Put2D(X, Y)  #Put2D X, Y            </font><font color="#0000FF"><b><i>; allows paretheses in macro
    ;-----------------------
    </i></b></font><font color="#000080">#Clear2D macro
        L?CALL    _Clear2D                      </font><font color="#0000FF"><b><i>; call the Clear subroutine
      </i></b></font><font color="#000080">endm
    #define Clear2D()  #Clear2D
    </font><font color="#008000"><b>ENDASM
    
    </b></font>
    Code:
    <font color="#0000FF"><b><i>;____[The Main Program]_____________________________________________________
    
    </i></b></font><b>X        </b><font color="#008000"><b>VAR BYTE </b></font><b>SYSTEM
    Y        </b><font color="#008000"><b>VAR BYTE </b></font><b>SYSTEM
    
    Main</b>:
        @ <b>Clear2D                       </b><font color="#0000FF"><b><i>; clear the array
        
        </i></b></font><font color="#008000"><b>FOR </b></font><b>Y </b>= <font color="#800000"><b>0 </b></font><font color="#008000"><b>TO </b></font><b>Length</b>-<font color="#800000"><b>1           </b></font><font color="#0000FF"><b><i>; fill the array with data
          </i></b></font><font color="#008000"><b>FOR </b></font><b>X </b>= <font color="#800000"><b>0 </b></font><font color="#008000"><b>TO </b></font><b>Width</b>-<font color="#800000"><b>1
              </b></font><b>ArrayData </b>= <b>X             </b><font color="#0000FF"><b><i>; value to put in array
              </i></b></font>@ <b>Put2D</b>(<b>X</b>,<b>Y</b>)
          <font color="#008000"><b>NEXT </b></font><b>X
        </b><font color="#008000"><b>NEXT </b></font><b>Y
        
        </b><font color="#008000"><b>FOR </b></font><b>Y </b>= <font color="#800000"><b>0 </b></font><font color="#008000"><b>TO </b></font><b>Length</b>-<font color="#800000"><b>1           </b></font><font color="#0000FF"><b><i>; Read data back and send to serial port
          </i></b></font><font color="#008000"><b>FOR </b></font><b>X </b>= <font color="#800000"><b>0 </b></font><font color="#008000"><b>TO </b></font><b>Width</b>-<font color="#800000"><b>1
              </b></font>@ <b>Get2D</b>(<b>X</b>,<b>Y</b>)
              <font color="#008000"><b>HSEROUT </b></font>[<font color="#008000"><b>HEX2 </b></font><b>ArrayData</b>,<font color="#FF0000">&quot;, &quot;</font>]
          <font color="#008000"><b>NEXT </b></font><b>X
          </b><font color="#008000"><b>HSEROUT </b></font>[<font color="#800000"><b>13</b></font>,<font color="#800000"><b>10</b></font>]
        <font color="#008000"><b>NEXT </b></font><b>Y 
        </b><font color="#008000"><b>HSEROUT </b></font>[<font color="#800000"><b>13</b></font>,<font color="#800000"><b>10</b></font>]
    
        <font color="#008000"><b>PAUSE </b></font><font color="#800000"><b>3000
    </b></font><font color="#008000"><b>GOTO </b></font><b>Main</b>
    Code:
    [color=#0000FF][b][i];____[Working with 2D arrays]_____________________________________________________
    Width      CON 8                      ; Number of bytes in a Row
     Length     CON 10                     ; Number of Rows in the array
     ;---------------------------------------------------------------------------
     ArraySize  CON Width * Length         ; Total size of the array
     MyArray    VAR BYTE[ArraySize]        ; The Array
     
    Idx        VAR BYTE                   ; Index, points to 1D array locations
     Xidx       VAR BYTE                   ; 2D column Index
     Yidx       VAR BYTE                   ; 2D row Index
     ArrayData  VAR BYTE                   ; holding register for array data
     
    ;----[Get a value from the 2D array]----------------------------------------
     Get2D:
         Idx=(Yidx*Width+Xidx) MIN (ArraySize-1) ; find Index, limit to ArraySize 
        ArrayData = MyArray(Idx)                ; retrieve value from the array
     RETURN
     
    ;----[Put a value in the 2D array]------------------------------------------
     Put2D:
         Idx=(Yidx*Width+Xidx) MIN (ArraySize-1) ; find Index, limit to ArraySize 
        MyArray(Idx)=ArrayData                ; store the value in the array
     RETURN
     
    ;----[Set entire array to 0's]----------------------------------------------
     Clear2D:
         FOR Idx = 0 TO ArraySize-1
             MyArray(Idx)=0
         NEXT Idx
     RETURN
     
    ;----[Turn the Subroutines into Functions]----------------------------------
     ASM
     #Get2D macro X, Y
         MOVE?BB   X, _Xidx                      ; copy users X value to Xidx
         MOVE?BB   Y, _Yidx                      ; copy users Y value to Yidx
         L?CALL    _Get2D                        ; call the Get subroutine
       endm                                      ; value is returned in ArrayData
     #define Get2D(X, Y)  #Get2D X, Y            ; allows paretheses in macro
     ;-----------------------
     #Put2D macro X, Y                           ; value should be in ArrayData
         MOVE?BB   X, _Xidx                      ; copy users X value to Xidx
         MOVE?BB   Y, _Yidx                      ; copy users Y value to Yidx
         L?CALL    _Put2D                        ; call the Put subroutine
       endm
     #define Put2D(X, Y)  #Put2D X, Y            ; allows paretheses in macro
     ;-----------------------
     #Clear2D macro
         L?CALL    _Clear2D                      ; call the Clear subroutine
       endm
     #define Clear2D()  #Clear2D
     ENDASM
     
    
    Code:
    ;____[The Main Program]_____________________________________________________
    
    X        VAR BYTE SYSTEM
    Y        VAR BYTE SYSTEM
    
    Main:
        @ Clear2D                       ; clear the array
        
        FOR Y = 0 TO Length-1           ; fill the array with data
          FOR X = 0 TO Width-1
              ArrayData = X             ; value to put in array
              @ Put2D(X,Y)
          NEXT X
        NEXT Y
        
        FOR Y = 0 TO Length-1           ; Read data back and send to serial port
          FOR X = 0 TO Width-1
              @ Get2D(X,Y)
              HSEROUT [HEX2 ArrayData,&quot;, &quot;]
          NEXT X
          HSEROUT [13,10]
        NEXT Y 
        HSEROUT [13,10]
    
        PAUSE 3000
    GOTO Main
    Last edited by ScaleRobotics; - 3rd July 2012 at 14:30.
    DT

  2. #2
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    Hi Darrel,
    great idea, i will test this.
    BTW:
    1. What is maximum size of an array (i use 18F6722)? I would need two array's
    with a width of 10 bytes and a length of max 256!
    2. The length of the array should be dynamically, means that after configuring
    the SW via RS232, the controller will be reseted and the array length will be redefined.
    But this is not possible in runtime, or? Only at compile-time !?
    Regards,
    Ralf

  3. #3
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    Silly question, i only have 3936 bytes in a 6722....

  4. #4
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    dear darrel,

    may i know the ASM part is for? is that if i using PBP language ni need the ASM part? and when i compile the it have error on "@ Put2D (X,Y)" "Illegal character (()"

  5. #5
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    Are you using MPASM for the assembler?

    It won't work with the default PM assembler.
    <br>
    DT

  6. #6
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    i using mplab and PICBASIC-PRO2.4.....and where i should i put the ASM file..

    ;----[Turn the Subroutines into Functions]----------------------------------
    ASM
    #Get2D macro X, Y
    MOVE?BB X, _Xidx ; copy users X value to Xidx
    MOVE?BB Y, _Yidx ; copy users Y value to Yidx
    L?CALL _Get2D ; call the Get subroutine
    endm ; value is returned in ArrayData
    #define Get2D(X, Y) #Get2D X, Y ; allows paretheses in macro
    ;-----------------------
    #Put2D macro X, Y ; value should be in ArrayData
    MOVE?BB X, _Xidx ; copy users X value to Xidx
    MOVE?BB Y, _Yidx ; copy users Y value to Yidx
    L?CALL _Put2D ; call the Put subroutine
    endm
    #define Put2D(X, Y) #Put2D X, Y ; allows paretheses in macro
    ;-----------------------
    #Clear2D macro
    L?CALL _Clear2D ; call the Clear subroutine
    endm
    #define Clear2D() #Clear2D
    ENDASM
    Last edited by fokus_1116; - 24th March 2010 at 04:46.

  7. #7
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    Quote Originally Posted by fokus_1116 View Post
    i using mplab and PICBASIC-PRO2.4.....and where i should i put the ASM file..
    Exactly where it was.
    It's part of the program.

    However, it's likely that it won't work with PBP 2.40.
    And I'm not about to look and see why.

    Buy the upgrade.
    2.40 is at least 10 years old.
    <br>
    DT

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