Currently, you can only simulate the .hex files directly in Proteus.
No single stepping through the program.
But you can use it as a debugger in MPLAB where you can single step and watch variables in PBP.
It's too slow for me that way though. It simulates in "Real-Time" when not animating.
It's like real hardware is sitting in front of you, only you can't create Smoke or Fry your chips.
I'm getting hooked on it.
It's just so nice not to have to build a breadboard to test things.
20 minutes, and you can draw it on the computer.
Plus, with the Logic Analyzer, O-Scope, I2C debugger etc.
It saves thousands on test equipment.
And my cats can't play with the wires.
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