OK, not quite understanding completely when you say that. I've changed the code around a bit, so I guess that's why it doesn't make much sense. I've done this so far:
Later in the code, I have this:Code:ZigZag DATA Word %0000, 100 DATA Word %0001, 100 DATA Word %0010, 100 DATA Word %0100, 100 DATA Word %1000, 100 DATA Word %0000, 100 DATA Word %1000, 100 DATA Word %0100, 100 DATA Word %0010, 100 DATA Word %0001, 100 DATA Word %0000, 100 DATA Word %0000, 0
I've added a more complex code after this so as to be able to take a small segment from above and create a variable to the FOR-NEXT loop to be able to increase repetitions without having to write additional 1s and 0s.Code:Main: Idx = 0 repeat READ Idx, WORD Pattern, timer ; get pattern from EEPROM IF (timer > 0) THEN @ WritePort _Pattern, MyPortPins ; write pattern to Virtual Port PAUSE timer Idx = Idx + 3 endif until timer = 0 goto Main
In essence, it is to simulate:
Where "reps" can be incremented to create multiple flashes and still not take up additional space. It won't be getting it's code from ZigZag, but rather another "baseline" of code. I have other additional patterns in mind that will be its own entity like ZigZag, but wanted to be able to call it. This is where I'm a little confused as far as listing the length of code in the first byte.Code:FOR x = 1 to reps high 1 pause 100 low 1 pause 100 NEXT x FOR x = 1 to reps high 2 pause 100 low 2 pause 100 NEXT x
Thanks,
Tony




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