Jumper,
Thanks for the idea.
Is there a simple/easy way to see what MCU resources the PBP compiler is using so that I don't use timers/registers/etc that will conflict?
Regards Bill Legge
Jumper,
Thanks for the idea.
Is there a simple/easy way to see what MCU resources the PBP compiler is using so that I don't use timers/registers/etc that will conflict?
Regards Bill Legge
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