my first venture into youtube
life on pic18f26k22@64mhz on 32x64 red,green p10 led panel , with word seeds
my first venture into youtube
life on pic18f26k22@64mhz on 32x64 red,green p10 led panel , with word seeds
Warning I'm not a teacher
Just amazing!
Although I never fully understood that "game" your work looks impressive, especially on this P10 display in wide format.
Nice job that video on YouTube also!
Ioannis
Very nice Richard. What LED's are those?
Did my thread resurrection encourage you.. LOL
Can we have a look at your 2048 led code? In particular the word seeds....
Thanks and very cool.
i'm not absolutely sure , sheldon (longpole) provided me with them in exchange for code to drive themVery nice Richard. What LED's are those?
they are twocolour p10 modules 16x32
in deed , when i discovered the crc idea for stagnation i had to try it out
Did my thread resurrection encourage you.. LOL
i got that wrong its 16x64 ie 1024 leds , it was 32x32 and i got a bit crossed up.
Can we have a look at your 2048 led code? In particular the word seeds....
32x32 was no good for displaying the text seeds
the display buffers use 1 bit per led per colour the nextgen buffer is byte size per pixel to make calcs easier
since sheldon "comissioned" the base pbp code i will leave it to him to release it into the wild
the display in the video is done in C my preferred language
i can post it if its useful to anyone\
ps
the modules are quite tricky to drive and use a fair bit processor time constantly to maintain the pov illusion that looks like a display
using 1 colour i got 15.6 fps, 2 not so good so far.
i have not finished measuring or optimising it yet
Last edited by richard; - 26th May 2020 at 09:15.
Warning I'm not a teacher
I now have some text capability on my 16x16 Led 12F1840 'Life' setup.
Ok it's static boring at the moment 5 byte x 8 bit font, but I also need to work out scrolling etc.
Useful for menus and changing settings etc.
I also want to implement a graphic bargraph type display for menus and parameters settings using the three push buttons.
More digging in the pbpro forum archives needed.
On EEVBlog I stumbled across a link to an old (1979) issue of BYTE Magazine, in it there's an article on algorithms for this Game of Life thing. Thought it might be interesting:
https://archive.org/details/byte-mag...e/n91/mode/2up
Starting at page 90.
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