Cordic trig assembly code for PIC18f


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  1. #1
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    There are 15 elements in the array (0-14).

    Might be overwriting another variable.
    <br>
    Last edited by Darrel Taylor; - 10th February 2009 at 17:15. Reason: .
    DT

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    Talking

    Once again you saved the day!

    IT WORKS! I will clean it up a little bit and repost, so others may enjoy it. Looks to be about the same speed as the original author posted. Around 9,000 times per second on a 48mhz chip.
    Last edited by ScaleRobotics; - 10th February 2009 at 18:00.

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    IT WORKS!
    SWEET!

    You make it easy Walter.

    I know you just got it working, so you probably don't know this yet ...
    I'm curious about the accuracy.

    If I remember correctly, the last version could calculate a bearing within ~200 miles.

    What's the new resolution?
    <br>
    DT

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    Resolution is pretty good!

    180 degrees is covered by 0 to 32,767.

    So thats .00549 degrees per unit. Now I have not tested the total error, but I have seen it vary from expected by .015 degrees or so, but that is pretty close!

    Sin and cos return between -30,000 and +30,000 for -1 and 1. One of the cool things about the cordic, is that it returns cos AND sin at the same time. I have heard that it is 90 times faster than math.h.

    Also, this allows atan2 for a point x, y and accepts values from 0 to 32,767, and gives the hypotenuse to x,y which for me is the distance. It also gets these values at the same time!

    This way my distance values should be spot on. I am still limited to about 200 miles between waypoints, the way I am measuring the change in x, and the change in y. But I could do a divide function to break the units into something it could handle. I just have not needed to do this for my application.

    What I was using it for was navigation between waypoints. The first cordic for PIC16 did a pretty good job. It was accurate for bearing by about half a degree or so. My distance calculations did a simple square and square root that gave me errors on the hypotenuse. For long distances, I got pretty reliable results, less than 1 percent off of predicted results, but close range I could be off by a lot more. I could have cleaned this up with some higher math, but I was running out of speed trying to read two NMEA sentences, convert to decimal degrees for lat/lon, and fly a model plane, at 5 hertz gps readings. I gave up one sentence, and all is working well with the PIC16. This will allow me to break into the PIC18 world, and I am sure it will handle both NMEA sentences, plus a few more things. Nice!
    Last edited by ScaleRobotics; - 11th February 2009 at 04:48.

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    Default Working base cordic trig code for sin cos tan atan atan2 and hypotenuse

    Here is the base working code for the PIC18 cordic. It is 600 bytes, and performs atan2, hypotenuse, sin, cos, and tan. Times will change with different angles and coordinate entries, but here are a few stats from Codetimer.bas: http://www.picbasic.co.uk/forum/cont...te-XYZ-command

    sincos: Simulaneous result of SIN and COS
    Time: 185.65924 usec
    OSC Freq: 48 Mhz
    -------------------------

    atan: ATAN2 result as well as hypotenuse
    Time: 178.32620 usec
    OSC Freq: 48 Mhz
    -------------------------

    And just for comparison, here is some timing for using a slower chip and different cordic code, compared to math.h


    And as a test, I ran the PBP code for SQR and ATN to compare it's speed.
    Code:
    x = x ATN y
    y = SQR ang
    took about 48.5 uS, but has much less precision.

    PBP's SIN and COS function were much quicker at 4.16 uS, but again, much less precision than the cordic.

    Code:
    '/*******************************************************************************
    '* FUNCTION NAME:    sin_cos
    '*
    '* ARGUMENTS:        int angle (angle in 16-bit binary radians)
    '*
    '* RETURNS:          x = sin, y = cos (and can give tan: remember tan=sin/cos)
    '*
    '* DESCRIPTION:      The angle is given in 16-bit radians (on a scale of -32,768
    '*                   to 32,767). The function simultaneously calculates the sine
    '*                   and cosine of the angle as fractions of 30,000 (where 30,000
    '*                   equates to 1 and -30,000 equates to -1) and returns them in
    '*                   a sin_cos_struct.
    '*
    '* EXAMPLE:          ang = 5461 'radians (30 degrees);
    '*                   gosub sincos;
    '*                   result: x = 15000, y = 25980 'radians 
    '*                   For "decimal" divide by 3 to get 5000 (.5000) and 8660 (.8660)
    '*                     To figure Tan result, use radians (x * 10000), then
    '*                     tan = div32 y, result will be 5773 (for .5773) 
    '*******************************************************************************/
    
    '/*******************************************************************************
    '* FUNCTION NAME:    atan2_sqrt
    '*
    '* ARGUMENTS:        int y (y-coordinate)
    '*                   int x (x-coordinate)
    '*
    '* RETURNS:          x = atan2 y,x , or atan if x = 30000 radians (1.0000 decimal)
    '*                     for atan: (atan2 y,1 = atan y)
    '*                     y = hypotenuse 
    '*                     atan2 or atan results will be in radians, see chart
    '*
    '* DESCRIPTION:      Given an ordered pair of coordinates, the function
    '*                   simultaneously calculates the atan2 (the direction of the
    '*                   position vector in 16-bit radians) and the square root of
    '*                   the sum of the squares of the coordinates (the magnitude of
    '*                   the position vector) and returns them in an
    '*                   atan2_sqrt_struct.
    '*
    '* NOTES:            (1) The accuracy of the returned values increases as the
    '*                   sizes of x and y increase. Consider multiplying both by a
    '*                   scaling factor before calling the function.
    '*                   (2) The function will fail for x and y values that result in
    '*                   magnitues greater than 32,767 (the size of a signed int).
    '*
    '* EXAMPLE:          atan2_sqrt_struct bar;
    '*                   int x = 25980, y = 15000;
    '*                   gosub atan;
    '*                   for the angle in radians: x = 5461 
    '*                     for the hypotenuse: y = 30000
    '*******************************************************************************/
    Code:
    ;*******************************************************************************
    ; --- CORDIC TRIG LIBRARY ---
    ; http://www.chiefdelphi.com/media/papers/2016
    ; FILE NAME:        trig.inc
    ; AUTHOR:           Patrick Fairbank
    ; LAST MODIFIED:    FEB. 1, 2011 to make it cleaner 
    ;                   Modified by Walter Dunckel (Scale Robotics Inc.) with help from Darrel Taylor
    ;                   http://www.scalerobotics.com/cordic.html
    ; DESCRIPTION:      This file contains functions implementing the CORDIC
    ;                   algorithm, or how to get a 16 bit sin, cos, tan2 and hypotenuse result
    ;
    ; USAGE:            Add this file to your PicBasic Pro project using INCLUDE "TRIG.inc" 
    ;                   Then fill x,y values for atan2, or fill ang value for sincos
    ;                   then either GOSUB sincos or GOSUB atan 
    ; LICENSE:          Users are free to use, modify, and distribute this code
    ;                   as they see fit.
    ;
    ;******************************************************************************/
     
    i       var byte     BANK0
    j       Var byte     BANK0
    quad    var byte     BANK0
    x       var word     BANK0
    y       var word     BANK0
    ang     var word     BANK0
    dy      var word     BANK0
    dx      var word     BANK0
    atans   var word[15] BANK0
     
    atans(0) = 16384
    atans(1) = 9672
    atans(2) = 5110
    atans(3) = 2594
    atans(4) = 1302
    atans(5) = 652
    atans(6) = 326
    atans(7) = 163
    atans(8) = 81
    atans(9) = 41
    atans(10) = 20
    atans(11) = 10
    atans(12) = 5
    atans(13) = 3
    atans(14) = 1
     
    goto OverAtan
     
    sincos:
     
    asm
      ; Initialize _x to 18218
      movlw 0x2a
      movwf _x
      movlw 0x47
      movwf _x+1
     
      ; Initialize _y to 0
      clrf _y
      clrf _y+1
     
      ; Initialize _quad to 0
      clrf _quad
     
      ; Check if the angle is greater than 16383 (90°)  
    sc_check_greaterthan:
      btfss _ang+1, 7           ;*
      btfss _ang+1, 6           ;*
      bra sc_check_lessthan     ;
      bra sc_adjust_quad2       ;
     
      ; Check if the angle is less than -16384 (-90°)
    sc_check_lessthan:
      btfsc _ang+1, 7            ;
      btfsc _ang+1, 6            ;
      bra sc_setup_end
     
      ; If the angle is in quadrant 3, adjust it to quadrant 4
    sc_adjust_quad3:
      negf _ang                   ;
      bc sc_negate_quad3          ;
      comf _ang+1                 ;
      bra sc_adjust_end            
     
      ; If the low byte negation causes a carry, negate the upper byte
    sc_negate_quad3:
      negf _ang+1
      bra sc_adjust_end
     
      ; If the angle is in quadrant 2, adjust it to quadrant 1
    sc_adjust_quad2:
      comf _ang                   ;
      comf _ang+1                 ;
     
      ; Toggle the sign bit and set the '_quad' flag
    sc_adjust_end:
      btg _ang+1, 7
      setf _quad
     
      ; Multiply the angle by 2 to get better resolution
    sc_setup_end:
      bcf STATUS, 0
      rlcf _ang
      rlcf _ang+1
     
      ; Set up the main loop
    sc_loop_start:
      clrf _i
      lfsr FSR0, _atans
     
        ; The main loop label
    sc_loop:
        movff _x, _dy
        movff _x+1, _dy+1
        movff _i, _j
        movf _j
        bz sc_bs_x_done
     
          ; Loop to shift _dy right
    sc_bs_x_loop:
          bcf STATUS, 0
          rrcf _dy+1
          rrcf _dy
          btfsc _x+1, 7
          bsf _dy+1, 7
          decfsz _j
          bra sc_bs_x_loop
     
        ; Calculate what needs to be added to _x
    sc_bs_x_done:
        movff _y, _dx
        movff _y+1, _dx+1
        movff _i, _j
        movf _j
        bz sc_do_rotation
     
          ; Loop to shift _dx right
    sc_bs_y_loop:
          bcf STATUS, 0
          rrcf _dx+1
          rrcf _dx
          btfsc _y+1, 7
          bsf _dx+1, 7
          decfsz _j
          bra sc_bs_y_loop
     
        ; Perform adding operations on _x, _y and _ang
    sc_do_rotation:
        btfss _ang+1, 7
        bra sc_sub_angle
     
        ; If _ang is negative
        movf POSTINC0, W
        addwf _ang
        movf POSTINC0, W
        addwfc _ang+1
        movf _dx, W
        addwf _x
        movf _dx+1, W
        addwfc _x+1
        movf _dy, W
        subwf _y
        movf _dy+1, W
        subwfb _y+1
        bra sc_loop_bottom
     
        ; If _ang is positive
    sc_sub_angle:
        movf POSTINC0, W
        subwf _ang
        movf POSTINC0, W
        subwfb _ang+1
        movf _dx, W
        subwf _x
        movf _dx+1, W
        subwfb _x+1
        movf _dy, W
        addwf _y
        movf _dy+1, W
        addwfc _y+1
     
        ; Increment the counter and exit the loop if done
    sc_loop_bottom:
        incf _i
        movlw 0x0f
        cpfseq _i
        bra sc_loop
     
      ; Negate _x if it was initially in quadrant 2 or 3
    sc_finished:
      btfss _quad, 7  ;
      bra sc_output   ;
      negf _x         ;
      bc sc_negate_x  ;
      comf _x+1       ;
      bra sc_output    
     
      ; If the low byte negation causes a carry, negate the upper byte
    sc_negate_x:
      negf _x+1
     
      ; Output the calculated _x and _y values
    sc_output:
     
    endasm
     
    return          'Done with sincos , return 
     
    ;######################################################################
    ; Calculates the magnitude and direction of the given ordered pair
    ;atan_sqrt:
     
     
    atan:
    asm
     
      ; Initialize _ang to 0
      clrf _ang
      clrf _ang+1
     
      ; Initialize _quad to 0
      clrf _quad
     
      ; If the point is in quadrant 2 or 3, make _x positive and set flag
    as_check_negative:
      btfss _x+1, 7
      bra as_shift_x
      setf _quad
      negf _x
      bc as_negate_x
      comf _x+1
      bra as_shift_x
     
      ; If the low byte negation causes a carry, negate the upper byte
    as_negate_x:
      negf _x+1
     
      ; Divide the _x coordinate by 2 to prevent overflowing
    as_shift_x:
      bcf STATUS, 0
      rrcf _x+1
      rrcf _x
     
      ; Divide the _y coordinate by 2 to prevent overflowing
    as_shift_y:
      bcf STATUS, 0
      rrcf _y+1
      rrcf _y
      btfsc _y+1, 6
      bsf _y+1, 7
     
      ; Set up the main loop
    as_loop_start:
      clrf _i
      lfsr FSR0, _atans
     
        ; The main loop label
    as_loop:
        movff _x, _dy
        movff _x+1, _dy+1
        movff _i, _j
        movf _j
        bz as_bs_x_done
     
          ; Loop to shift _dy right
    as_bs_x_loop:
          bcf STATUS, 0
          rrcf _dy+1
          rrcf _dy
          btfsc _x+1, 7
          bsf _dy+1, 7
          decfsz _j
          bra as_bs_x_loop
     
        ; Calculate what needs to be added to _x
    as_bs_x_done:
        movff _y, _dx
        movff _y+1, _dx+1
        movff _i, _j
        movf _j
        bz as_do_rotation
     
          ; Loop to shift _dx right
    as_bs_y_loop:
          bcf STATUS, 0
          rrcf _dx+1
          rrcf _dx
          btfsc _y+1, 7
          bsf _dx+1, 7
          decfsz _j
          bra as_bs_y_loop
     
        ; Perform adding operations on _x, _y and _ang, shifting the _atans right one
    as_do_rotation:
        movff POSTINC0, PRODL
        movff POSTINC0, PRODH
        bcf STATUS, 0
        rrcf PRODH
        rrcf PRODL
        btfsc  _y+1, 7
        bra as_sub_angle
     
        ; If _y is positive
        movf PRODL, W
        addwf _ang
        movf PRODH, W
        addwfc _ang+1
        movf _dx, W
        addwf _x
        movf _dx+1, W
        addwfc _x+1
        movf _dy, W
        subwf _y
        movf _dy+1, W
        subwfb _y+1
        bra as_loop_bottom
     
        ; If _y is negative
    as_sub_angle:
        movf PRODL, W
        subwf _ang
        movf PRODH, W
        subwfb _ang+1
        movf _dx, W
        subwf _x
        movf _dx+1, W
        subwfb _x+1
        movf _dy, W
        addwf _y
        movf _dy+1, W
        addwfc _y+1
     
        ; Increment the counter and exit the loop if done
    as_loop_bottom:
        incf _i
        movlw 0x0e
        cpfseq _i
        bra as_loop
     
      ; Multiply the _x value by 19898 and divide by 2^14 to scale it
    as_scale_x:
      movff _x, _dx
      movff _x+1, _dx+1
      movlw 0xba
      mulwf _dx
      movff PRODH, _x
      movlw 0x4d
      mulwf _dx+1
      movff PRODH, _dy
      movff PRODL, _x+1
      movlw 0xba
      mulwf _dx+1
      movf PRODL, W
      addwf _x, F
      movf PRODH, W
      addwfc _x+1, F
      clrf WREG
      addwfc _dy, F
      movlw 0x4d
      mulwf _dx
      movf PRODL, W
      addwf _x, F
      movf PRODH, W
      addwfc _x+1, F
      clrf WREG
      addwfc _dy, F
      movlw 0x06
      movwf _j
    as_scale_bs_loop:
        bcf STATUS, 0
        rrcf _dy
        rrcf _x+1
        rrcf _x
        decfsz _j
        bra as_scale_bs_loop
     
      ; Check if the quadrant was originally changed
    as_check_quad:
      btfss _quad, 7
      bra as_output
      btfss _ang+1,7
      bra as_adjust_quad1
     
      ; If the angle is in quadrant 4, adjust it to quadrant 3
    as_adjust_quad4:
      negf _ang
      bc as_negate_quad4
      comf _ang+1
      bra as_adjust_end
     
      ; If the low byte negation causes a carry, negate the upper byte
    as_negate_quad4:
      negf _ang+1
      bra as_adjust_end
     
      ; If the angle is in quadrant 1, adjust it to quadrant 2
    as_adjust_quad1:
      comf _ang
      comf _ang+1
     
      ; Toggle the sign bit
    as_adjust_end:
      btg _ang+1, 7
     
      ; Output the calculated angle and hypotenuse values
    as_output:
    endasm
     
    return
     
    OverAtan:
    Name:  cordic-degrees-radians.PNG
Views: 26282
Size:  39.3 KB
    Attached Images Attached Images  
    Attached Files Attached Files
    Last edited by ScaleRobotics; - 21st April 2011 at 01:57. Reason: Update with cleaner code

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    Added this content to post 13
    Last edited by ScaleRobotics; - 5th February 2011 at 06:46. Reason: Added this content to post 13

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    WOW, I have enough trouble doing trig on a calculator. Thank You both for this. Could you please assist us mathematicly challenged with a couple of lines of example code as to how to use this masterpiece? I get the part where my program has main: respondant to your goto main, but how do I use the functions? Or is that what post 8 is about?
    If you do not believe in MAGIC, Consider how currency has value simply by printing it, and is then traded for real assets.
    .
    Gold is the money of kings, silver is the money of gentlemen, barter is the money of peasants - but debt is the money of slaves
    .
    There simply is no "Happy Spam" If you do it you will disappear from this forum.

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    Default Re: Cordic trig assembly code for PIC18f

    hi ScaleRobotics , i am interested in your codes posted on #51. and i have a problem.
    ...
    ang=3000
    call sincos
    x=60395, y=39551
    ...
    for all ang values i get same numbers, i dont understan what is the problem? thank you

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    Default Re: Cordic trig assembly code for PIC18f

    Thanks Martin,

    That works! But there is a little less math in post 49. It makes the rest of the cordic do what its supposed to for the rest of the quadrants. Thanks for pointing it out.

    Here is TRIG.inc V1.5
    Attached Files Attached Files
    http://www.scalerobotics.com

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    Default Re: Cordic trig assembly code for PIC18f

    Walter,

    Thank you for your original work and the update.

    Martin, thanks for bringing up again.

    I was trying to make this work last year. My results were similar to Martin's.
    Assuming it was something in my code. I had to settle for pbp ATN.
    Can't wait to try it out

    Best regards

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    Default Re: Cordic trig assembly code for PIC18f

    Walter,,

    Yes the statement: IF ang > 9000 then ang = 45000 - ang, does the job. For some reason the first time I tried using it the results were crazy so I simply tried to make a patch. I must have typed in something incorrectly. Excellent job Walter ! Thanks for this piece of code.

    73's de Martin

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    Default Re: Cordic trig assembly code for PIC18f

    Hmmm,

    Well, I can't test it from here, but this seems like it might work. (If not, I will think harder and do some testing). Thanks for the feedback Martin.

    Code:
    sincos:
        'use angle as deg.dd for example 35999 is 359.99 degrees
        if ang < 9001 then ang = 9000 - ang              'change degrees to radians
        if ang > 9000 then ang = 45000 - ang            'change degrees to crazy radians
        ang = ang * 466
        ang = div32 256
    
     asm
            call sin_cos
    endasm
    return
    http://www.scalerobotics.com

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    Default Re: Cordic trig assembly code for PIC18f

    Walter,

    I added three lines as shown in red. With the additions all 4 quadrants are returning correct magnitude and sign values.

    See attached test file.

    - Martin


    ;************************************************* *****************************/


    i var byte BANK0
    j Var byte BANK0
    quad var byte BANK0
    x var word bank0
    y var word bank0
    ang var word bank0
    ang_temp var word bank0
    dy var word bank0
    dx var word bank0
    atans var word[15] bank0


    atans(0) = 16384
    atans(1) = 9672
    atans(2) = 5110
    atans(3) = 2594
    atans(4) = 1302
    atans(5) = 652
    atans(6) = 326
    atans(7) = 163
    atans(8) = 81
    atans(9) = 41
    atans(10) = 20
    atans(11) = 10
    atans(12) = 5
    atans(13) = 3
    atans(14) = 1


    goto overcordic


    atan2:
    asm
    call atan2_sqrt
    endasm
    'convert to degrees.dd y is degrees
    If ang < 16384 then y = 16383 - ang
    if ang > 16383 then
    y = 65535 - ang
    y = y + 16383 'correct 90 degrees for radian
    endif
    y = y * 256 'divides radians to get degrees within 57ppm
    y = div32 466 'degrees.dd is y, radians is ang

    return


    sincos:
    'use angle as deg.dd for example 35999 is 359.99 degrees
    ang_temp = ang ' Store ang.
    if ang < 9001 then ang = 9000 - ang
    if ang > 9000 then ang = 27000 - (36000 - ang)
    ang = ang * 466
    ang = div32 256TRIG.basTrig_example.bas

    asm
    call sin_cos
    endasm
    if ang_temp > 9000 then y = ~y + 1 ' Perform 2's complement of y if ang > 90 for cos(ang).
    return


    asm


    ; Calculates the sine and cosine of the given angle
    sin_cos:

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