Cordic trig assembly code for PIC18f


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    Default Working base cordic trig code for sin cos tan atan atan2 and hypotenuse

    Here is the base working code for the PIC18 cordic. It is 600 bytes, and performs atan2, hypotenuse, sin, cos, and tan. Times will change with different angles and coordinate entries, but here are a few stats from Codetimer.bas: http://www.picbasic.co.uk/forum/cont...te-XYZ-command

    sincos: Simulaneous result of SIN and COS
    Time: 185.65924 usec
    OSC Freq: 48 Mhz
    -------------------------

    atan: ATAN2 result as well as hypotenuse
    Time: 178.32620 usec
    OSC Freq: 48 Mhz
    -------------------------

    And just for comparison, here is some timing for using a slower chip and different cordic code, compared to math.h


    And as a test, I ran the PBP code for SQR and ATN to compare it's speed.
    Code:
    x = x ATN y
    y = SQR ang
    took about 48.5 uS, but has much less precision.

    PBP's SIN and COS function were much quicker at 4.16 uS, but again, much less precision than the cordic.

    Code:
    '/*******************************************************************************
    '* FUNCTION NAME:    sin_cos
    '*
    '* ARGUMENTS:        int angle (angle in 16-bit binary radians)
    '*
    '* RETURNS:          x = sin, y = cos (and can give tan: remember tan=sin/cos)
    '*
    '* DESCRIPTION:      The angle is given in 16-bit radians (on a scale of -32,768
    '*                   to 32,767). The function simultaneously calculates the sine
    '*                   and cosine of the angle as fractions of 30,000 (where 30,000
    '*                   equates to 1 and -30,000 equates to -1) and returns them in
    '*                   a sin_cos_struct.
    '*
    '* EXAMPLE:          ang = 5461 'radians (30 degrees);
    '*                   gosub sincos;
    '*                   result: x = 15000, y = 25980 'radians 
    '*                   For "decimal" divide by 3 to get 5000 (.5000) and 8660 (.8660)
    '*                     To figure Tan result, use radians (x * 10000), then
    '*                     tan = div32 y, result will be 5773 (for .5773) 
    '*******************************************************************************/
    
    '/*******************************************************************************
    '* FUNCTION NAME:    atan2_sqrt
    '*
    '* ARGUMENTS:        int y (y-coordinate)
    '*                   int x (x-coordinate)
    '*
    '* RETURNS:          x = atan2 y,x , or atan if x = 30000 radians (1.0000 decimal)
    '*                     for atan: (atan2 y,1 = atan y)
    '*                     y = hypotenuse 
    '*                     atan2 or atan results will be in radians, see chart
    '*
    '* DESCRIPTION:      Given an ordered pair of coordinates, the function
    '*                   simultaneously calculates the atan2 (the direction of the
    '*                   position vector in 16-bit radians) and the square root of
    '*                   the sum of the squares of the coordinates (the magnitude of
    '*                   the position vector) and returns them in an
    '*                   atan2_sqrt_struct.
    '*
    '* NOTES:            (1) The accuracy of the returned values increases as the
    '*                   sizes of x and y increase. Consider multiplying both by a
    '*                   scaling factor before calling the function.
    '*                   (2) The function will fail for x and y values that result in
    '*                   magnitues greater than 32,767 (the size of a signed int).
    '*
    '* EXAMPLE:          atan2_sqrt_struct bar;
    '*                   int x = 25980, y = 15000;
    '*                   gosub atan;
    '*                   for the angle in radians: x = 5461 
    '*                     for the hypotenuse: y = 30000
    '*******************************************************************************/
    Code:
    ;*******************************************************************************
    ; --- CORDIC TRIG LIBRARY ---
    ; http://www.chiefdelphi.com/media/papers/2016
    ; FILE NAME:        trig.inc
    ; AUTHOR:           Patrick Fairbank
    ; LAST MODIFIED:    FEB. 1, 2011 to make it cleaner 
    ;                   Modified by Walter Dunckel (Scale Robotics Inc.) with help from Darrel Taylor
    ;                   http://www.scalerobotics.com/cordic.html
    ; DESCRIPTION:      This file contains functions implementing the CORDIC
    ;                   algorithm, or how to get a 16 bit sin, cos, tan2 and hypotenuse result
    ;
    ; USAGE:            Add this file to your PicBasic Pro project using INCLUDE "TRIG.inc" 
    ;                   Then fill x,y values for atan2, or fill ang value for sincos
    ;                   then either GOSUB sincos or GOSUB atan 
    ; LICENSE:          Users are free to use, modify, and distribute this code
    ;                   as they see fit.
    ;
    ;******************************************************************************/
     
    i       var byte     BANK0
    j       Var byte     BANK0
    quad    var byte     BANK0
    x       var word     BANK0
    y       var word     BANK0
    ang     var word     BANK0
    dy      var word     BANK0
    dx      var word     BANK0
    atans   var word[15] BANK0
     
    atans(0) = 16384
    atans(1) = 9672
    atans(2) = 5110
    atans(3) = 2594
    atans(4) = 1302
    atans(5) = 652
    atans(6) = 326
    atans(7) = 163
    atans(8) = 81
    atans(9) = 41
    atans(10) = 20
    atans(11) = 10
    atans(12) = 5
    atans(13) = 3
    atans(14) = 1
     
    goto OverAtan
     
    sincos:
     
    asm
      ; Initialize _x to 18218
      movlw 0x2a
      movwf _x
      movlw 0x47
      movwf _x+1
     
      ; Initialize _y to 0
      clrf _y
      clrf _y+1
     
      ; Initialize _quad to 0
      clrf _quad
     
      ; Check if the angle is greater than 16383 (90°)  
    sc_check_greaterthan:
      btfss _ang+1, 7           ;*
      btfss _ang+1, 6           ;*
      bra sc_check_lessthan     ;
      bra sc_adjust_quad2       ;
     
      ; Check if the angle is less than -16384 (-90°)
    sc_check_lessthan:
      btfsc _ang+1, 7            ;
      btfsc _ang+1, 6            ;
      bra sc_setup_end
     
      ; If the angle is in quadrant 3, adjust it to quadrant 4
    sc_adjust_quad3:
      negf _ang                   ;
      bc sc_negate_quad3          ;
      comf _ang+1                 ;
      bra sc_adjust_end            
     
      ; If the low byte negation causes a carry, negate the upper byte
    sc_negate_quad3:
      negf _ang+1
      bra sc_adjust_end
     
      ; If the angle is in quadrant 2, adjust it to quadrant 1
    sc_adjust_quad2:
      comf _ang                   ;
      comf _ang+1                 ;
     
      ; Toggle the sign bit and set the '_quad' flag
    sc_adjust_end:
      btg _ang+1, 7
      setf _quad
     
      ; Multiply the angle by 2 to get better resolution
    sc_setup_end:
      bcf STATUS, 0
      rlcf _ang
      rlcf _ang+1
     
      ; Set up the main loop
    sc_loop_start:
      clrf _i
      lfsr FSR0, _atans
     
        ; The main loop label
    sc_loop:
        movff _x, _dy
        movff _x+1, _dy+1
        movff _i, _j
        movf _j
        bz sc_bs_x_done
     
          ; Loop to shift _dy right
    sc_bs_x_loop:
          bcf STATUS, 0
          rrcf _dy+1
          rrcf _dy
          btfsc _x+1, 7
          bsf _dy+1, 7
          decfsz _j
          bra sc_bs_x_loop
     
        ; Calculate what needs to be added to _x
    sc_bs_x_done:
        movff _y, _dx
        movff _y+1, _dx+1
        movff _i, _j
        movf _j
        bz sc_do_rotation
     
          ; Loop to shift _dx right
    sc_bs_y_loop:
          bcf STATUS, 0
          rrcf _dx+1
          rrcf _dx
          btfsc _y+1, 7
          bsf _dx+1, 7
          decfsz _j
          bra sc_bs_y_loop
     
        ; Perform adding operations on _x, _y and _ang
    sc_do_rotation:
        btfss _ang+1, 7
        bra sc_sub_angle
     
        ; If _ang is negative
        movf POSTINC0, W
        addwf _ang
        movf POSTINC0, W
        addwfc _ang+1
        movf _dx, W
        addwf _x
        movf _dx+1, W
        addwfc _x+1
        movf _dy, W
        subwf _y
        movf _dy+1, W
        subwfb _y+1
        bra sc_loop_bottom
     
        ; If _ang is positive
    sc_sub_angle:
        movf POSTINC0, W
        subwf _ang
        movf POSTINC0, W
        subwfb _ang+1
        movf _dx, W
        subwf _x
        movf _dx+1, W
        subwfb _x+1
        movf _dy, W
        addwf _y
        movf _dy+1, W
        addwfc _y+1
     
        ; Increment the counter and exit the loop if done
    sc_loop_bottom:
        incf _i
        movlw 0x0f
        cpfseq _i
        bra sc_loop
     
      ; Negate _x if it was initially in quadrant 2 or 3
    sc_finished:
      btfss _quad, 7  ;
      bra sc_output   ;
      negf _x         ;
      bc sc_negate_x  ;
      comf _x+1       ;
      bra sc_output    
     
      ; If the low byte negation causes a carry, negate the upper byte
    sc_negate_x:
      negf _x+1
     
      ; Output the calculated _x and _y values
    sc_output:
     
    endasm
     
    return          'Done with sincos , return 
     
    ;######################################################################
    ; Calculates the magnitude and direction of the given ordered pair
    ;atan_sqrt:
     
     
    atan:
    asm
     
      ; Initialize _ang to 0
      clrf _ang
      clrf _ang+1
     
      ; Initialize _quad to 0
      clrf _quad
     
      ; If the point is in quadrant 2 or 3, make _x positive and set flag
    as_check_negative:
      btfss _x+1, 7
      bra as_shift_x
      setf _quad
      negf _x
      bc as_negate_x
      comf _x+1
      bra as_shift_x
     
      ; If the low byte negation causes a carry, negate the upper byte
    as_negate_x:
      negf _x+1
     
      ; Divide the _x coordinate by 2 to prevent overflowing
    as_shift_x:
      bcf STATUS, 0
      rrcf _x+1
      rrcf _x
     
      ; Divide the _y coordinate by 2 to prevent overflowing
    as_shift_y:
      bcf STATUS, 0
      rrcf _y+1
      rrcf _y
      btfsc _y+1, 6
      bsf _y+1, 7
     
      ; Set up the main loop
    as_loop_start:
      clrf _i
      lfsr FSR0, _atans
     
        ; The main loop label
    as_loop:
        movff _x, _dy
        movff _x+1, _dy+1
        movff _i, _j
        movf _j
        bz as_bs_x_done
     
          ; Loop to shift _dy right
    as_bs_x_loop:
          bcf STATUS, 0
          rrcf _dy+1
          rrcf _dy
          btfsc _x+1, 7
          bsf _dy+1, 7
          decfsz _j
          bra as_bs_x_loop
     
        ; Calculate what needs to be added to _x
    as_bs_x_done:
        movff _y, _dx
        movff _y+1, _dx+1
        movff _i, _j
        movf _j
        bz as_do_rotation
     
          ; Loop to shift _dx right
    as_bs_y_loop:
          bcf STATUS, 0
          rrcf _dx+1
          rrcf _dx
          btfsc _y+1, 7
          bsf _dx+1, 7
          decfsz _j
          bra as_bs_y_loop
     
        ; Perform adding operations on _x, _y and _ang, shifting the _atans right one
    as_do_rotation:
        movff POSTINC0, PRODL
        movff POSTINC0, PRODH
        bcf STATUS, 0
        rrcf PRODH
        rrcf PRODL
        btfsc  _y+1, 7
        bra as_sub_angle
     
        ; If _y is positive
        movf PRODL, W
        addwf _ang
        movf PRODH, W
        addwfc _ang+1
        movf _dx, W
        addwf _x
        movf _dx+1, W
        addwfc _x+1
        movf _dy, W
        subwf _y
        movf _dy+1, W
        subwfb _y+1
        bra as_loop_bottom
     
        ; If _y is negative
    as_sub_angle:
        movf PRODL, W
        subwf _ang
        movf PRODH, W
        subwfb _ang+1
        movf _dx, W
        subwf _x
        movf _dx+1, W
        subwfb _x+1
        movf _dy, W
        addwf _y
        movf _dy+1, W
        addwfc _y+1
     
        ; Increment the counter and exit the loop if done
    as_loop_bottom:
        incf _i
        movlw 0x0e
        cpfseq _i
        bra as_loop
     
      ; Multiply the _x value by 19898 and divide by 2^14 to scale it
    as_scale_x:
      movff _x, _dx
      movff _x+1, _dx+1
      movlw 0xba
      mulwf _dx
      movff PRODH, _x
      movlw 0x4d
      mulwf _dx+1
      movff PRODH, _dy
      movff PRODL, _x+1
      movlw 0xba
      mulwf _dx+1
      movf PRODL, W
      addwf _x, F
      movf PRODH, W
      addwfc _x+1, F
      clrf WREG
      addwfc _dy, F
      movlw 0x4d
      mulwf _dx
      movf PRODL, W
      addwf _x, F
      movf PRODH, W
      addwfc _x+1, F
      clrf WREG
      addwfc _dy, F
      movlw 0x06
      movwf _j
    as_scale_bs_loop:
        bcf STATUS, 0
        rrcf _dy
        rrcf _x+1
        rrcf _x
        decfsz _j
        bra as_scale_bs_loop
     
      ; Check if the quadrant was originally changed
    as_check_quad:
      btfss _quad, 7
      bra as_output
      btfss _ang+1,7
      bra as_adjust_quad1
     
      ; If the angle is in quadrant 4, adjust it to quadrant 3
    as_adjust_quad4:
      negf _ang
      bc as_negate_quad4
      comf _ang+1
      bra as_adjust_end
     
      ; If the low byte negation causes a carry, negate the upper byte
    as_negate_quad4:
      negf _ang+1
      bra as_adjust_end
     
      ; If the angle is in quadrant 1, adjust it to quadrant 2
    as_adjust_quad1:
      comf _ang
      comf _ang+1
     
      ; Toggle the sign bit
    as_adjust_end:
      btg _ang+1, 7
     
      ; Output the calculated angle and hypotenuse values
    as_output:
    endasm
     
    return
     
    OverAtan:
    Name:  cordic-degrees-radians.PNG
Views: 26331
Size:  39.3 KB
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    Attached Files Attached Files
    Last edited by ScaleRobotics; - 21st April 2011 at 01:57. Reason: Update with cleaner code

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